D&D 5E What is the appeal of the weird fantasy races?

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Yeah, but they would obviously be children. Just like a dwarf human would also obviously be human. And I'm not saying that there cannot be individual exceptions, but having two entirely different races like the Ravnica Centaur and MM Centaur would get confusing.
Fair enough. I think another way of looking at it could easily be as subraces, or breeds of centaur. Some are monstrous combinations with Clydesdales, some combined with ponies, some combined with something like goats.

I don't really see the need for uniformity in fey or monstrosities.

It seems only as confusing as it might be when you describe both lions and pumas as "cats".
 
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This talk about Small People and debate about Centaurs has made me want to play/homebrew a special breed of centaur that is half-miniature horse and half-halfling, being the miniature cousins of the Centaurs.

I've got to make an NPC/PC in one of my games like that named Li'l Sebastian.
I seem to remember exactly this from some ancient Dragon magazine article that had a host of centaur subraces . . . .
 

And you wonder why people say you twist things that they say. Let me be clear. There are no problems with how I do things. None. Zero. Zilch. I've never said there were any problems.

Let me be clear again. Nothing in my game is ever going to be a problem for you. So you can just not ask me that question again. Also, in a discussion about how centaurs SHOULD be run/played, how people do things other than RAW is valid to discuss. Stop trying to shut me up please.

I'm not trying to shut you up, but you are presenting issues that only exist because you created them.

If you are going to say that running a centaur PC is difficult, because they are a large creature, well, that is something you homebrewed them to be, because the only rules for PC Centaurs have them as medium. So discussing how you would create a situation, and then how that situation is cause for them to be banned or have to deal with extra hardships doesn't really make a lot of sense. The only thing we can say is "well, you changed them to be that way, so you shouldn't do that if it is going to be more difficult that way"

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What about when the DM says, “Up on the hill in the distance is a human, an elf, and a dwarf”?

Do these NPCs need to match the PCs? If not, is that confusing?

I used to be of a mindset that thought so. Until I realized that’s waaaaay too much work and NPCs can be whatever a DM needs them to be. Players really only need to worry about how to play their characters.

Max's issue (though he will likely yell at me for speaking for him) is that the PC Centaur and the MM Centaur have some significant differences.

The difference between a large enemy and a medium enemy is noticeable.

The difference between dealing with one of the fey and with a Monstrosity can be important for spells.

And I can agree with this much at least. If you are going to have Centaurs in your world, it is preferable to make them either one or the other. I would note though, there is no lore in the Monster Manual version that making them a medium fey really impacts at all.

And I think if the player race is an option, it would be the option, there is no reason to start considering the issues that the MM version would have for a player, since that is not a player option. Sure, you can present it as a player option, and homebrew it, but I still don't know why you would homebrew something to make it more difficult to use.

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The latter isn't possible by the current rules. The DM would have to house rule a size small human. OR, it's a medium human and a halfling on that hill.

I'm not quite sure how short Peter Dinklage is, but at 4'8" a human can be fairly short in DnD. Then exposure to wild magic, or alchemy, or any number of other things could cause them to be shorter. A single Wild Sorcerer surge could lose them 9 inches, getting them 3'11"

So, possible by the rules.

And the max human height is 6'4", and with some special shoes, wild magic, alchemy, or anyt number of other things, they could be taller. That same wild magic surge could make them 7'2"

So, again, possible by the current rules.

Not likely, but that is a far different bar than not possible.

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Also, rather generically as it relates to the how much a centaur weighs and what that means for climbing from a rules perspective, I don't think body weight is typically included in any of the calculations for carrying capacity. Like I think a 450lb goliath and a 300lb goliath with the same relevant modifiers can lift the same amount.

Yep, the game really doesn't account for your own weight, which can get weird.

An 18 str Goliath who weighs nearly 600 lbs has a hard time lifting their own body weight.
An 18 str Gnome who weighs maybe 30 lbs can shotput themselves across a room with relative ease.
 

This talk about Small People and debate about Centaurs has made me want to play/homebrew a special breed of centaur that is half-miniature horse and half-halfling, being the miniature cousins of the Centaurs.

I've got to make an NPC/PC in one of my games like that named Li'l Sebastian.

You're been beaten to the punch...

hapony.png


This is from Monstrous Manual Annual 2. there was also dorvesh (dwarf/donkey), gnoats (gnome/goats) and Zebranaur (human/zebra). Centaurs were viewed as elf/horse.
 

This talk about Small People and debate about Centaurs has made me want to play/homebrew a special breed of centaur that is half-miniature horse and half-halfling, being the miniature cousins of the Centaurs.

I've got to make an NPC/PC in one of my games like that named Li'l Sebastian.

So a miniature centaur? Maybe call it a minitaur?

AD&D 2nd Edition already has you covered, via the Monstrous Compendium Annual, Vol. II. They were (rather cleverly) called ha'ponies.

Ha'pony.png
 


It also the same part that would otherwise hold a horse's head up. And horses regularly lower their heads to graze.
Yeah, that too.

And like...they’re social tool users. They can make shoes that help their hooves grip onto things. 🤷‍♂️
I'm not quite sure how short Peter Dinklage is, but at 4'8" a human can be fairly short in DnD. Then exposure to wild magic, or alchemy, or any number of other things could cause them to be shorter. A single Wild Sorcerer surge could lose them 9 inches, getting them 3'11"

So, possible by the rules.

And the max human height is 6'4", and with some special shoes, wild magic, alchemy, or anyt number of other things, they could be taller. That same wild magic surge could make them 7'2"
It’s pretty absurd to imagine humans being incapable of being outside those heights. I’d think that any DM that thinks centaurs climbing things can’t be born would also reject that out of hand. This thread is weird.
 

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