D&D 5E 20th level Sorcerer vs the world


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Never, you can't see any hostile action, can't detect or feel nothing.
Cannot be surprise is nothing, you just have your actions on first turn. Nothing more.
COMBAT STEP-BY-STEP
1. Determine surprise.
The DM determines whether anyone involved in the combat encounter is surprised.
2. Establish positions. The DM decides where all the characters and monsters are located. Given the adventurers' marching order or their stated positions in the room or other location, the DM figures out where the adversaries are — how far away and in what direction.
3. Roll initiative. Everyone involved in the combat encounter rolls initiative, determining the order of combatants' turns.
4. Take turns. Each participant in the battle takes a turn in initiative order.
5. Begin the next round. When everyone involved in the combat has had a turn, the round ends. Repeat step 4 until the fighting stops.
Diviner is not surprised. You can be hidden if you wish. Roll Initiative.
 


Never, you can't see any hostile action, can't detect or feel nothing.
Cannot be surprise is nothing, you just have your actions on first turn. Nothing more.

Exactly, and he's going to take his action on his first turn, possibly before the sorcerer and his cronies can even act.
 


@Galandris has the right of it.

When you start hostilities--and whatever you're dispelling, it's clearly a hostile act--you roll Initiative. Roll Initiative or cede.
 

Nothing says here that you will roll initiative against something that you can't detect. For you, you are not in a combat.
You missed that line:
3. Roll initiative. Everyone involved in the combat encounter rolls initiative, determining the order of combatants' turns.

The key word is everyone. Not "those who have detected something".
 

You missed that line:
3. Roll initiative. Everyone involved in the combat encounter rolls initiative, determining the order of combatants' turns.

The key word is everyone. Not "those who have detected something".
"Everyone involved in the combat encounter rolls initiative"
You are not in a combat.
You can't see or detect nothing.
 


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