D&D 5E 20th level Sorcerer vs the world

Edit: if you do this, you'll for sure get answer from people's wizards here, I'm sure @Galandris will post a prepared spell list for your enjoyment if your first post contains legal and clearly explained preparation for your builds...

I doubt it, he knows that this will be his easy defeat. He is dishonest, wants to have 550 wizard spells, but can only have 20 ~ 25. He will never do that.
 

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Will you do a complete build? I make a detailed compilation for you.
Daily prep, tatics, how bind creature with impunity.
I myself won't make a complete build because I'm not interested in your competition (because you know the DM is not playing against the players in D&D but that's another story...) but I'm rather interested to see how a true confrontation (with a real DM, you could even do this on a VTT) would turn. I'm sure you'll get multiple contenders once a legal and verified build is posted clearly.
 

I doubt it, he knows that this will be his easy defeat. He is dishonest, wants to have 550 wizard spells, but can only have 20 ~ 25. He will never do that.
That's rich, coming from someone who wants specific minions but doesn't want to even vaguely justify having them.
 

So far, your strategies have been defeated by wizards using far less than their daily prepared spells, like 5 or 6. The rest was irrelevant as they were not being able to be cast unless mentionned previously.

Show your tatics.
I already know:
Wish / Divine Intervention : "DM, help me, defeat him (I don't know who), but kill him or teleport him to my beautiful home."
 

I doubt it, he knows that this will be his easy defeat. He is dishonest, wants to have 550 wizard spells, but can only have 20 ~ 25. He will never do that.

I will start to stop taking insults kindly, you know. Give a single example of a build I posted that had more prepared spells for the day than allowed.
 

I myself won't make a complete build because I'm not interested in your competition (because you know the DM is not playing against the players in D&D but that's another story...) but I'm rather interested to see how a true confrontation (with a real DM, you could even do this on a VTT) would turn. I'm sure you'll get multiple contenders once a legal and verified build is posted clearly.
Not I. I beat him once, don't need to do it again, and frankly I don't trust him to be honest about future results any more than he is about past results.

The fact he clearly doesn't understand how the game is actually played makes his rantings only so much sound and fury, signifying nothing.
 


Not I. I beat him once, don't need to do it again, and frankly I don't trust him to be honest about future results any more than he is about past results.

The fact he clearly doesn't understand how the game is actually played makes his rantings only so much sound and fury, signifying nothing.
@Hohige I see you laughed at this. Look up the reference in the second paragraph. :)
 

Not I. I beat him once, don't need to do it again, and frankly I don't trust him to be honest about future results any more than he is about past results.

The fact he clearly doesn't understand how the game is actually played makes his rantings only so much sound and fury, signifying nothing.

@Hohige I see you laughed at this. Look up the reference in the second paragraph. :)

Remembering good times.
Recording:



Let's understand.
1) You decided that Sorcerer separated your group. :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: :ROFLMAO: Wtf? Check
2) The creatures are and remain completely hidden, you have no idea who or what is attacking. Check
3) Your Simulacrum survived 2 creatures by attacking him, with 60 HP. Check
They can just put it to sleep and It's over.
4) Your Simulacrum used Wish DM fiat for something that he doesn't have a clue about. Check
5) For our Wizard, nothing happened, he can't see anything, he never felt anything. You have no right to initiative check. Without the slightest justification (Hard Metagame), he teleport (expending a 7th level spell slot) to his Sanctum Check
6) Even with 2 rounds of attack by the Sorcerer's allies, he still casts his DM wish and still uses Feeblemind. All with just 60 HP. This is an incredible act. Ahahah. They can do on first turn 112 damage, but the simulacrum survives 3 turns :ROFLMAO: :ROFLMAO: Check
7) The Sorcerer then appears in front of them (with a wish from those who have no idea who is attacking him). The Simulacrum casts Greater Restoration. Making everything he did useless. Check
8) He declares victory. Hahahahaha Check

1612796412724.png


That was funny.
 
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