Zio_the_dark
The dark one :)
I quote myself as you seem to ignore when you don't have the answerThis is from your first post with your illegal builds.
How do you cast AMF then?
I quote myself as you seem to ignore when you don't have the answerThis is from your first post with your illegal builds.
How do you cast AMF then?
Yes. It was absolutely hysterically funny, when the sorcerer idiot ended up drooling in a puddle of his own excrement, helpless, in the wizard's closet.Remembering good times.
Recording:
Let's understand.
1) You decided that Sorcerer separated your group.![]()
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Wtf? Check
2) The creatures are and remain completely hidden, you have no idea who or what is attacking. Check
3) Your Simulacrum survived 2 creatures by attacking him, with 60 HP. Check
They can just put it to sleep and It's over.
4) Your Simulacrum used Wish DM fiat for something that he doesn't have a clue about. Check
5) For our Wizard, nothing happened, he can't see anything, he never felt anything. You have no right to initiative check. Without the slightest justification (Hard Metagame), he returns to his Sanctum Check
6) Even with 2 rounds of attack by the Sorcerer's allies, he still casts his DM wish and still uses Feeblemind. All with just 60 HP. This is an incredible act. Ahahah. They can do on first turn 112 damage, but the simulacrum survives 3 turns![]()
Check
7) The Sorcerer then appears in front of them (with a wish from those who have no idea who is attacking him). The Simulacrum casts Greater Restoration. Making everything he did useless. Check
8) He declares victory. Hahahahaha Check
View attachment 132392
That was funny.
I quote myself as you seem to ignore when you don't have the answer
It was such a big joke that I was laughing out loud.Yes. It was absolutely hysterically funny, when the sorcerer idiot ended up drooling in a puddle of his own excrement, helpless, in the wizard's closet.
You haven't built anything close to an unstoppable build, yet, and I don't think you will.
Yes I read the thread, and everytime someone post a strategy that beats you, you claim using another strategy. That's why we really need to know what you clearly do the day you pretend to be attacking a wizard or trying to subdue a demon lord (because you claimed that too)Did you really read the thread? WTF.
Well, it seems that the thread is long and the information is lost. I will put a summary of everything. I hope to see a complete build of a Wizard. But I'm sure, it won't happen, because the defeat is certain.
Preparation day? How to bind creatures? Tatics?Yes I read the thread, and everytime someone post a strategy that beats you, you claim using another strategy. That's why we really need to know what you clearly do the day you pretend to be attacking a wizard or trying to subdue a demon lord (because you claimed that too)
"You learn additional spells when you reach certain
levels in this class, as shown on the Clockwork
Spells table. Each of these spells counts as a sorcerer
spell for you, but it doesn't count against the
number of sorcerer spells you know.
Whenever you gain a sorcerer level, you can replace
one spell you gained from this feature with
another spell of the same level. The new spell must
be an abjuration or a transmutation spell from the
sorcerer, warlock, or wizard spell list."
"Additionally, when you gain a level in this class,
you can choose one of the sorcerer spells you know
and replace it with another spell from the sorcerer
spell list, which also must be of a level for which you
have spell slots."
Preparation day? How to bind creatures? Tatics?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.