fearsomepirate
Hero
My impression is that Pathfinder 2 is doing sufficiently well, though not quite as well when Pathfinder 1 came out and just dominated the D&D market for years. There's a couple of measures for that, but one thing I thought telling is the sort of missing support from OGL publishers who've historically strongly supported Pathfinder during 1e. E.g. Kobold Press. I recently took a look at their Midgard World Book and would have bought it, but then realized that Kobold Press isn't supporting Pathfinder 2. Don't know why, maybe they're just in a wait and see position. I have no idea. I do suspect, however, that if Pathfinder 2 had a large enough OGL market, then publishers like Kobold Press would jump to support it. Same for other big OGL supporters of Paizo back during its 1e era, e.g. Necromancer / Frog God Games.
Paizo during its 1e era had about the same market share as WotC, and of course, WotC's 4e license was extremely restrictive, so that hardly any 3rd parties bothered with it. Today, D&D alone is something like half the total market, and P2e's share appears to be in the single digits. If you're a small publisher making 3rd-party product, the potential payoff from using your limited resources to make another 5e product rather than translating it to PF2e product seems like a no-brainer.
The main problem with PF2 is that it is not a role-playing game. It is a tactical wargame with role-playing elements. And its not even a good board game - it is way too complicated for that. This is the same problem 4E had. Paizo stopped supporting DnD when they went to 4E - I just can't see why they then made a version of 4E themselves. This is the error from which most other errors stem.
I noticed the same thing. It seems that in trying to solve the problems of the 3rd edition system, they ended up backing into a lot of the same solutions Heinsoo et al came up with.