What is your biggest RPG heartbreak?

BookTenTiger

He / Him
For a while in my gaming circle there were two ongoing weekly D&D games: mine, and the Other Game. There were a few crossover players, but mostly folks played in one or the other.

Over time, the players in my game became more difficult to schedule. Eventually I had to fold my game. I tried to join the Other Game (again, made up of my friends), but they already had six players and decided seven would be too many. So I wound up with no D&D group for a while.

Now that was heartbreaking... Still stings to this day! As a result, I always make my campaigns open to new players or drop-in guests.
 

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billd91

Not your screen monkey (he/him)
For a while in my gaming circle there were two ongoing weekly D&D games: mine, and the Other Game. There were a few crossover players, but mostly folks played in one or the other.

Over time, the players in my game became more difficult to schedule. Eventually I had to fold my game. I tried to join the Other Game (again, made up of my friends), but they already had six players and decided seven would be too many. So I wound up with no D&D group for a while.

Now that was heartbreaking... Still stings to this day! As a result, I always make my campaigns open to new players or drop-in guests.
DAAAMMMMNNNN. That's cold.
 

Sithlord

Adventurer
For a while in my gaming circle there were two ongoing weekly D&D games: mine, and the Other Game. There were a few crossover players, but mostly folks played in one or the other.

Over time, the players in my game became more difficult to schedule. Eventually I had to fold my game. I tried to join the Other Game (again, made up of my friends), but they already had six players and decided seven would be too many. So I wound up with no D&D group for a while.

Now that was heartbreaking... Still stings to this day! As a result, I always make my campaigns open to new players or drop-in guests.
I once ran a game with 12 players plus henchman. And if anyone else dropped by they would have been more than welcome to play.
 

The-Magic-Sword

Small Ball Archmage
How much faster 4e ended than it should have, and the direction they went in for 5e, I didn't like it, then for various unrelated reasons (my 4e book having memories of someone specific who I didn't want to think about) I ended up playing 5e a few years later, but looking back on it, my first instinct about the direction it was going in was right.
 

Sithlord

Adventurer
How much faster 4e ended than it should have, and the direction they went in for 5e, I didn't like it, then for various unrelated reasons (my 4e book having memories of someone specific who I didn't want to think about) I ended up playing 5e a few years later, but looking back on it, my first instinct about the direction it was going in was right.
It wasn’t my edition. But there are things they did well I would like to see
 

More than a little weird so many peeps are saying "4e."
Think most gamers would be thrilled to have a game that got half as many books as 4th Ed got. Even without counting all the online content
If I get a book each year for some of my faves I feel blessed


My heartbreaks are the usual. Groups that fall apart just when things are getting good. Workin towards a big storyline climax and the game falls apart. Just getting into the groove with the party and my character and someone moves away or gets a new bird and doesn't have time to hang anymore
Boring really
 

The-Magic-Sword

Small Ball Archmage
More than a little weird so many peeps are saying "4e."
Think most gamers would be thrilled to have a game that got half as many books as 4th Ed got. Even without counting all the online content
If I get a book each year for some of my faves I feel blessed


My heartbreaks are the usual. Groups that fall apart just when things are getting good. Workin towards a big storyline climax and the game falls apart. Just getting into the groove with the party and my character and someone moves away or gets a new bird and doesn't have time to hang anymore
Boring really
Context changes it, its plenty of content and time, but the way it ended was very sudden and it was after they had discussed having plans for years to come, so i think that's a sticking point.
 



aco175

Legend
I have not played that many other roleplaying games over the years. Back in the 80s we played Twilight2000, Marvel superheroes, Rene Quest, and a couple others. These mostly lasted only a couple weeks before going back to D&D. None were terrible, but just were not D&D.

I did play in a Dark Sun campaign my friend ran for a few months. It was not my thing, but he was part of the group so we played what he wanted before someone else got to choose what they wanted.

I do not like having a convention and not have D&D slots for the whole day and then I feel like I'm cheated when I need to play something else.
 

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