Jaegermonstrous
Swamp Cryptid
Yeah, it's not like I'm surprised. Just - y'know - disappointed.alas, this seems to happen every time. (this also seems to mean that we are going to need Pride for quite some time)
Yeah, it's not like I'm surprised. Just - y'know - disappointed.alas, this seems to happen every time. (this also seems to mean that we are going to need Pride for quite some time)
I have asked peoples for examples of things in-game where gender identity or sexual preference is relevant to the game or story and no one yet has provided any. Instead they have provided examples based in tropes which are not relevant to these things and only serve to reinforce stereotypes surrounding them.This amounts to, "I don't do this, so nobody else should ever want to either." Is that really a solid position?
I honestly don't believe that, but I might as well give mine (taking place in a one-on-one campaign).I have asked peoples for examples of things in-game where gender identity or sexual preference is relevant to the game or story and no one yet has provided any. Instead they have provided examples based in tropes and stereotypes where these things are not relevant.
I will admit if your games go into graphic sex or biology surrounding reproduction then those things can become relevant quickly, but I don't think that is a part of many games.
You normalize them by not differentiating them. The game shoudl bee a safe space, not a place where people have to put up with the same stereotypes faced IRL.Because not all people are exactly the same.
Also, as I and others have mentioned, it's important to show and normalize queer people, not just treat them as "other."
Imagine the following plot: The PCs come across an old lady whose husband was kidnapped by ogres. Will the PCs help her?
Is this announcing that the NPCs in question are heterosexual?
Now the following: The PCs come across an old lady whose wife was kidnapped by ogres. Will the PCs help her?
Is this announcing that the NPCs are homosexual?
I reject the notion that any characters should even have a defined sexuality. There is no such thing (and should be no such thing) as playing a character of a "different sexuality" than you because sexuality is not relevant to anything at all that can happen in most games. The only time it becomes relevant is when you make it relevant through stereotypes.So wait, you think it's possible to play a person of a different sex than you and not resort to stereotypes, but it's impossible to play a person of a different sexuality than you without resorting to stereotypes? How does that work?
alas, this seems to happen every time. (this also seems to mean that we are going to need Pride for quite some time)
Heh. Pride should be more like Valentines Day, romance, friends, fun, and parties.Threads about Pride always prove the need for Pride. It's axiomatic at this point
I honestly don't believe that, but I might as well give mine (taking place in a one-on-one campaign).
Say hello to Chance, my Changeling Hexblade Warlock (Pact of the Blade). Chance is pansexual, genderfluid, and nonbinary. Chance's whole schtick is being mutable, every aspect of them being subject to change whenever Chance wants to change it. That's why they're a Changeling, as they can choose to change their physical form at will, and why they have a Pact of the Blade (and the Improved Pact Weapon invocation), because they can also change their weapon into nearly any form of their liking. Chance also has obtained a Shiftweave, which helps even more to allow them to change into any form that they want to become. This is primarily so they can help their patron (the Vestige of Karsus) achieve his ultimate goal (restoring Netheril on Faerun, with Chance as the Empire's High-Sovereign, and Karsus as the Prime God of New Netheril), which takes a lot of deception, stealth, planning, and adaptability to achieve. Chance is adept at martial combat, spellcasting, and coercing others with their high Charisma score (20), which aids them in their goal.
Has Chance's sexuality ever come up? Yes, it has, in a long side plot where Chance had to pretend to be a noble suitor to an heiress, which was necessary to expand New Netheril's influence and conquer Silverymoon (it was very difficult and Chance nearly died about 3 times).
I don't think it's necessarily primarily about relevance to game or story. It's more that identity is relevant to how a player imagines their character and that characters' place in the world. It's also that identities as (respectfully) presented throughout the game world more or less line up with the sorts of identities held/seen by the players themselves. And that a player can have a PC of a particular identity, and can express that identity in the game, and not be punished for it.I have asked peoples for examples of things in-game where gender identity or sexual preference is relevant to the game or story and no one yet has provided any. Instead they have provided examples based in tropes which are not relevant to these things and only serve to reinforce stereotypes surrounding them.
But it's really not for you to reject or accept how/whether other players choose to set the identity on their characters, is it?I reject the notion that any characters should even have a defined sexuality.
We haven't provided them because it's as absurd as if you claiming that your fantasy RPG games had never included swords.I have asked peoples for examples of things in-game where gender identity or sexual preference is relevant to the game or story and no one yet has provided any. Instead they have provided examples based in tropes which are not relevant to these things and only serve to reinforce stereotypes surrounding them.