D&D General What's the most problematic D&D player you've ever played with?

Horwath

Legend
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Damn, some of the stories here... :/

Guess, I'm lucky with playing groups that I had.

Most offensive stuff was little powergaming and mix/maxing(being guilty of that myself) and some players that were not so versed in rules and abilities of their own characters so some of us had to repeat the same thing every single session.

And some players that were somewhat uninterested for the game itself and being there just because it was a good opportunity to socialize for a few hours.
 

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Steampunkette

Rules Tinkerer and Freelance Writer
Supporter
FYI: The word mulatto is generally considered outdated at best with many other people considering it offensive. i.e. I would avoid using it to describe anyone in the modern era. I'm not trying to call you out or anything but wanted you to be aware just in case.
I appreciate the heads up then will change my vocabulary appropriately! Thank you very much!
 


Bitbrain

Lost in Dark Sun
Reading through this thread... man, I’ve had it easy.

The only real incident that happened in my own experience was when a guy walked out of a game after apparently using a homophobic slur. I was in the other room at the time getting some snacks, so I missed the whole incident. To the best of my knowledge, there was no build up and he had never been a problem player. He just said it, got up, and never came back, leaving everyone who witnessed it upset and in shock.
 

MGibster

Legend
A player who thought that bathing was a foreign concept. I ended up working with her flatmate and he said her room was disgusting with left over takeaway food rotting in it. She stunk of bad BO and rancid something.

This player used to be colloquially known as "Cat Piss Man." And I say man because I don't think I ever ran into a situation where there was a woman with unbearably bad body odor. And I'm not talking about someone who might be a little funky but full on eye watering I'm having trouble breathing body odor. Cat Piss Man was characterized as having poor personal hygiene, social skills, being overweight, and had a decent chance of being nicknamed Ogre. The last time I ran intp CPM was at a convention I was working more than 15 years ago but he didn't fit the profile until he approached and his body odor almost knocked me out.

A few years ago I did note that I had not seen CPM for many years. It used to be that I could expect to run into him at any large gathering of gamers, but these days I don't expect to see him. Same thing with ass cracks. My wife used to make fun of the gaming store because almost every time we'd go in she'd be treated to an eyeful of crack ahoy. But in the last few years, someone must have been (heh) cracking down on that kind of thing because it's a rare sight these days. Maybe this is just a positive side effect of the demographic change in gaming?
 


Dire Bare

Legend
Just wanted to say that while this thread is all about fun, can we not make fun of people with mental health issues?

People that are horders or smell bad along with other issues are likely suffering and deserve some empathy.

That's all, carry on. :)
I am getting more of a "Wow. That happened." vibe from most of these stories rather than, "Let's mock the mentally ill." But yeah, good point.

I would argue that most, if not all, such "problem players" suffer from some degree of mental illness. And this deserves to be recognized and given sympathy. Plus, society isn't all that great about helping folks get through such difficulties.

But folks are still responsible for their own choices, perhaps other than in extreme cases of mental illness. And it's not your gaming groups place to diagnose or solve those issues, or even put up with anti-social behavior, regardless of the reasons behind it.

If you have a problem player, it's always best to assume they are suffering and to offer what help you can, and ask them to stop their problematic behavior. But if they don't . . . . don't feel like you have to endure their behaviors in order to be a good human.
 

One was also the worst GM I have ever encountered, basically his games were about him proving how much more intelligent and important he was over everyone else. His games were railroads where every encounter was something impossible and where the characters were not allowed to use their powers. He'd set puzzles which made no logical sense and were impossible to complete (except that one time we guessed right, and then he changed the answer). Basically it boiled down to sitting there for 20 minutes until he decided that we passed the puzzle. As a player he always played a 'lawful good' character who is never good and hardly ever lawful. Despite boasting of how he played longer than the rest of us, he never got the spells correct, they always did more damage than the rules suggested. We advised him the correct damage, at first until it became clear he knew but didn't care. The GM eventually just ignored the claimed damage and went with what the rules said. At the time he was our boss and the games being run after work. For a while it was one of those things where we had to play, or he would become difficult during work hours.

The other one was not deliberately difficult. He was the cousin of a man locally called Honest John, since his name was John and he was definitely not honest. The cousin was not the smartest cookie in the box, also he had a temper when he thought people were pointing out he wasn't the smartest cookie in the box. In one solo game his character went into a room, pulled a lever fell into a trap had to fight monsters till he managed to get back to the original room, where he then pulled the same lever. He did this about five times, never realising that he was activating the same trap over and over again. In the group game, the characters found themselves dangling by a rope off a cliff. For no apparent reason he cut the rope....above him, so he and everyone below him fell off the cliff. Later he began to add things to game narrative, not things his character was doing but story elements, which he expected the rest of us to interact with. This culminated with him discovering a stuffed snake (which the GM did include), which then tried to attack him and then started talking to him, worryingly suggesting he murder all the other characters (which the GM did not include, it was just a stuffed snake just a bit of scenery). We found reasons not to include the cousin after that, especially when he got arrested for assault a few weeks later.
 

MGibster

Legend
People that are horders or smell bad along with other issues are likely suffering and deserve some empathy.

That's not entirely unfair. There are physical medical problems that might lead to bad odor and of course mental health issues that might lead one to have poor hygiene. But there are also people with personality disorders that make them difficult to get along with. It's difficult to judge such things but I do think it's a good idea to be mindful and empathetic.
 

Vaalingrade

Legend
That's your DMs fault really.

If I was DMing, I'd clearly state such an act to be an act of Evil (this evil dude wasn't a threat to anyone), because you cant just murder people who 'ping' as evil (i.e simply because they've got history being bullies or not nice guys).

Heck, probably around 10-20 percent of most towns populations would be evilly aligned.
But are you DMing for--as we found out--your overbearing and abusive brother in law?
 

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