Campbell
Relaxed Intensity
Enfranchisement isn’t exclusive to voting rights. It’s about affording rights or privileges (in this case, the privilege of (a) having the sense, and reality, that one’s input consequentially matters and (b) being a part of the userbase, connected by common interest, that is being courted).
For what it's worth I was not upset at all about not being asked what I liked about 4e. It was obvious from the get go the design team did not understand the game they created. Essentials had already shown that to me. The phenomenally bad takes about the game's strengths and 'inventing' Passive Perception did the rest of the convincing. I never expected to be part of the big tent. I have since learned to enjoy the game for what it is good at, but I really never expected to have my tastes tailored to. I knew the social pressure to avoid anything that had a 4e smell was immense.
I think the only thing that really bothered me about the transition was the lack of empathy in our community to 4e fans. I figured after going through the same thing themselves there would at least be a measure of understanding that it sucks to feel you were left behind. Instead the response was pretty much gleeful and nose rubbing.
Because of that community response it took me a long time before I was willing to give 5e a shot. I'm glad I did. I enjoy playing it, but there are still segments of the community that make it hard to be a fan.