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TSR Companies & Freelancers Distance Themselves From The New TSR

The new TSR (which I refer to as TSR3 to avoid confusion) has doubled down on its stance--which has been widely condemned online--via an ongoing series of tweets and replies from its TSR Games, Giantlands, and Dungeon Hobby Museum social media accounts (possibly operated by Justin LaNasa) in an astonishing PR campaign which makes the original interview which sparked off the controversy look...

The new TSR (which I refer to as TSR3 to avoid confusion) has doubled down on its stance--which has been widely condemned online--via an ongoing series of tweets and replies from its TSR Games, Giantlands, and Dungeon Hobby Museum social media accounts (possibly operated by Justin LaNasa) in an astonishing PR campaign which makes the original interview which sparked off the controversy look mild in comparison. Various entities are moving to distance themselves from the company and its activities, including TSR2, the company founded in 2011 by Jayson Elliot, which has now declared that it will not be using the name TSR any longer. Other companies including Gen Con and freelancers such as Jeff Dee have also made statements.

For reference -- TSR1 is the (no longer existing) company which launched D&D in 1974, TSR2 is the company founded by Jayson Elliot in 2011 to create Gygax Magazine and which currently publishes the Top Secret RPG, and TSR3 is the newly launched company.



Catch up on my previous coverage of this story:


TSR3's social media accounts initially sought to distance the company from Ernie Gygax's statements, but within a few hours had reversed course and doubled down on his stance. Note that there have been dozens of social media posts from the company over the last few days, and still continuing as I type this, and I don't intend to share them all here.

(Thanks to Daniel Fox for sharing screenshots below via Twitter).

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TSR2 -- "Update to our earlier tweet - we will NOT be licensing anything from the new company claiming rights to the TSR logos. We are not working with them in any fashion."

Gen Con -- "Gen Con is not associated with TSR Games and we don't support their recent statements. While the foundation of Gen Con is tied with the history of TTRPGs, our goal is to build off the good, acknowledge the bad, and work toward a present free from racism, misogyny, and homophobia."

Gen Con has also indicated that they do not intend to allow TSR3 at the convention.

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GAMA (the Game Manufacturers Association) -- "We’re aware of the appalling statements published by TSR Games and their founder - GAMA does not condone nor agree with any part of it. We pride ourselves on supporting and promoting inclusivity always. Our motto is “A game at every table, a table for everyone”. Transphobia, racism, and sexism will not be tolerated. That means that TSR is not welcome at Origins Game Fair, GAMA Expo or any event affiliated with our organization."

Jeff Dee -- "There is a rumor going around that I am part of this new TSR company. That is not accurate. I have done some work for them as a freelance artist. That’s how I make my living, and spreading the misinformation that I’m now employed full-time by one particular client could stop other clients from approaching me and hurt my business. So, please do not spread that rumor. If I ever become a full-time employee anywhere again, I will announce that myself. Thanks. UPDATE: After investigating reports about statements made by representatives of this new TSR, I have determined that I can no longer do business with them in good conscience. I've returned their downpayment on the next piece of art I was scheduled to do for them. And yeah, I could sure use some new commissions to make up for this big hit on my cashflow"

Jim Ward, an original TSR alumnus and who wrote Giantlands, TSR3's flagship product -- "At the present time I know little or nothing about the relaunch of TSR. Right now I don't see how anyone could pick up where the old company left off. Yes it's a name with some logos, that is all I know."

Luke Gygax -- "FYI- I am not involved with any TSR company nor is Gary Con nor anyone else in my family outside of Ernie. Full stop. That is all ... I have reasons for distancing myself. The way TSR treats people online in their public exchanges is rude. The museum is a for profit business and was asking for donations. Using names of people to promote without their knowledge. Going out of the way to talk gender/woke stuff ... Also basically jacking the TSR logo from Jayson Elliot. The bombastic press releases and claims to old IP. Making a quick nostalgia money grab based on my fathers name and not much else. So I’m making it clear I don’t like this style and I have ZERO to do with TSR"

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TSR3 responds to Luke Gygax

Tim Kask, an original TSR alumnus who worked at the company until 1980, spoke at length on this topic in a YouTube video (below). I've transcribed some bits, but he says a whole load more (ellipses represent sections I have not included, for reasons of brevity), so check out the video for the whole thing.

"There has been bandied about in social media over the last several days several claims about what's going on in Lake Geneva right now. Ernie Gygax made a most egregious mistake in an interview he did on a podcast. He basically waved his bare ass in front of everybody that's concerned about pronouns, and woke, and all that right now in the industry and thumbed his nose at them. The transcript of his podcasts are there for everyone to read. That they were men, and they didn't give a sh*t, and la la la.

But right there they alienated three quarters of the gaming industry. Probably more than that, I don't believe that there's a quarter of the gaming industry that still are the neanderthals that he would make us out to be.

That's another thing. This whole thing has brought the OSR (the old school revival) into serious disrepute. Now there are some little Karens going on some of the social media and painting with the same brush all of us that were there back then based on the stupid ass sh*t that Ernie just said. No. We weren't all like that. And we aren't all like that now. He's a troll, a troglodyte, a neanderthal, if he really means that. It's a foolish person that doesn't wet his finger once in a while and feel the wind shift.

Now there've been claims in a couple of posts, one of which is by Ernie, about how the stalwarts, the old TSR are flocking to the banner. Bullsh*t....

... There is no one of the creative side of TSR from the early days involved with the Dungeon Hobby Shop Museum. No one. Not one creative person. No matter who might be claiming what, they simply do not have the credentials. Being named DiMaggio does not mean you can hit a lot of home runs. Or that you even hit any home runs ....

... Just because you say you're TSR doesn't mean you are."


 

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Yaarel

He Mage
And I foresee an envelopment of us in the long term if we do not unlearn this uncooperativeness on not just the topic issue but on those that could end us, period.
I am reading this as (sustainable) altruism.

Yeah, that is the challenge that each of us has to strive for, regardless of what "kind" of human any of us are.
 
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Zardnaar

Legend
You’re not wrong about that. But the power imbalance at present is such that undoing is simply not feasible without first making significant amendment. And an attitude of “amendment isn’t enough so why bother” only serves to preserve an untenable status quo.

I have very similar view.

It's about money and power in 3SR case money and attention.
 

Mercurius

Legend
But that is really beside the point, because that's not a chief complaint when people talk about orcs or drow and associate them with black people. The complaint is more around "why is it all the dark skinned races are evil, and all the light skinned ones are good?" Orcs? Drow? Those aren't necessarily individual things. It's when you look at things as a whole and see trends.

I'm not saying Ward is a racist, but there are legit complaints and comparisons there with D&D in general and how they historically classified and described good races vs evil races.

I think a lot of this issue comes down to the difference between the cultural context of the 70s-80s of early D&D--especially that of nerd culture, which was very white and male--and now. I mean, this should be obvious, but it bears repeating, because not really getting the ramifications leads to a lot of unnecessary strife or, at the least, it magnifies the problem tenfold.

To some extent, these things are changing organically, due to changing cultural and media contexts. The geek demographic is far more diverse now than it was back then, so will naturally include more diverse depictions - in terms of ethnicity, gender, and other aspects of identity.

We tend to see our own demographic as the norm or baseline, so back in the 80s, when white males made up a huge percentage of the D&D population, it follows that the default was white male. I'm not justifying it, but just pointing out that it is a direct result of demographics.

Geek culture in 2021 is aware of and influenced by the entire world in a way that it wasn't in the 70s and 80s, when it was far more Euro-American-centric ("Western"), and most peoples' only window to the outside (non-Western) world was the boob-tube. White Americans (and Europeans) are finally realizing that they are actually a minority; only 10% of the world population is white, therefore only 5% are white males. Some, unfortunately, are slow to accept this.

I think a lot of younger folks--digital natives for whom the internet has always been part of their lives--don't really understand the cultural context pre-1995ish, and how much the internet and other media technologies have broadened our understanding of the world. So it is a bit too easy to look back at the founders of D&D in a negative light from the perspective of where we are today. And of course, many of these folks have evolved since then (I would assume and hope).
 

Are you kidding? Rob's influence can still be felt to this day! He played his fighter so well and so expertly that the fighter class to this day struggles to keep up. He was overpowered in those initial campaigns but so much of it was Rob that the class ended up underpowered. Besides, his character is one of the most interesting major characters in Greyhawk!
I believe Sacrosanct meant that Ernie had not influenced much in D&D/TSR due to his age and position at the time and ref to me to either confirm or deny.

I guess I'd rather be remembered, ifI had a choice, for having created the system for class hp using the polyhedral dice, still in effect today, an achievement by itself, the last!

But I'll take the consolation prize of being a good player too. Can't be picky when there's really nothing but sleepy ego at stake. ;)

As for Ernie's participation, given the recent circumstances I'd do better noting that at another time, perhaps; but Sacrosanct is not too far off the mark, depends on what one considers help. More on that at another, better, time.
 

You’re not wrong about that. But the power imbalance at present is such that undoing is simply not feasible without first making significant amendment. And an attitude of “amendment isn’t enough so why bother” only serves to preserve an untenable status quo.
You know I really would like to expand on that but:

1) I'm too tired and going to dreamland soon
2) It would become an expanded essay

So I will say only this: The amendment is not the way as the amendment is their final solution: Kings & Serfs with a modern veneer. That only leaves one recourse and the human race is in no position to implement it. Why? Due to the looped system you are trying to amend... Check and Mate.

And G'Night!
 


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