The core thing is alignment is a tool. But it is a basic tool that creates basic and weak story.
Using alignment heavily for humanoids without high skill in writing creates weak results if you deeply get into the world's lore within play. Many don't like to hear that their alignment heavy worlds are derivative or nonsensical. However that what it often is. Few have the ability to use alignment heavily and entwine it into story well. Especially since it works best in high and mythic fantasy and of the alignment heavy DM prefer grittier or darker worlds.
Law-Chaos Good-Evil alignment is a shortcut. Shortcuts are often not the best method as that why the shortcut isn't the main method.
Using alignment heavily for humanoids without high skill in writing creates weak results if you deeply get into the world's lore within play. Many don't like to hear that their alignment heavy worlds are derivative or nonsensical. However that what it often is. Few have the ability to use alignment heavily and entwine it into story well. Especially since it works best in high and mythic fantasy and of the alignment heavy DM prefer grittier or darker worlds.
Law-Chaos Good-Evil alignment is a shortcut. Shortcuts are often not the best method as that why the shortcut isn't the main method.