As soon as I read the original post, I thought it could work with something like the original "Star Trek". Each adventure involves a different group of scouts, or diplomats, or spies, or commandos...
The concept of a mobile base could work with a low-tech and magical background. Perhaps the player's base is a large (and magical) sailing ship or a huge assemblage of rafts that drifts with the ocean currents; each adventure would involve a different island, or a salvage mission, or a fight with pirates.
Or, my personal favourite: A turtle island. Look at the castle! It's small enough that the players can get to know the inhabitants and large enough to get some urban adventures with some political problems...
The concept of a mobile base could work with a low-tech and magical background. Perhaps the player's base is a large (and magical) sailing ship or a huge assemblage of rafts that drifts with the ocean currents; each adventure would involve a different island, or a salvage mission, or a fight with pirates.
Or, my personal favourite: A turtle island. Look at the castle! It's small enough that the players can get to know the inhabitants and large enough to get some urban adventures with some political problems...
