D&D 5E Unearthed Arcana: Travelers of the Multiverse

New free content from WotC - the latest 4-page Unearthed Arcana introduces six new races: astral elf, autognome, giff, hadozee, plasmoid, and thri-kreen.


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Looks like Spelljammer and/or Planescape is back on the menu!
 

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Great horrible idea: make a plasmoid that doesn't know how to hug. If they like you, they grapple your face.
Odo being trained and taught by a guild of assassins.

"But...why don't any of my new friends hold still to let me 'hug' them?"

"They do hold still."

"Yes...eventually. But if this 'hugging' thing you've told me about is such a friendly gesture, why does everyone I hug try to kill me?"
 

Huh? They threw out the way stats were done for the races (+ to specific stats).

This means players WILL NOT pick a race for the specific stat bumps but instead FOR the unique and interesting other stuff the race will offer. This will hopefully allow for more interesting stuff with races not less.

No, idea how much of this UA stuff will make it into "official" content, but it certainly seems the races presented have some VERY unique and interesting features.
Basically all races are now human size, human weight, and human lifespan. Races like the thri keen which were hundreds of pounds, and lives only a tiny amount of time were defined by aspects like that. It's removing what makes the differnt playable species unique.

I don't care about the flexible asi (though i wish there was a given 'typical asi' for each species). It's the removal of lore and other defining aspects which are frustrating me.
 


Basically all races are now human size, human weight, and human lifespan. Races like the thri keen which were hundreds of pounds, and lives only a tiny amount of time were defined by aspects like that. It's removing what makes the differnt playable species unique.

I don't care about the flexible asi (though i wish there was a given 'typical asi' for each species). It's the removal of lore and other defining aspects which are frustrating me.
That's an incredibly narrow definition of what makes the races unique.
 

The Folks of the Feywild UA had races for Witchlight (Fairy & Harengon), Strixhaven (Owlin) and ML: MotM (probably Hobgoblins). Draconic Races had races for Fizban's (Metallic Dragonborn, Gem Dragonborn, Chromatic Dragonborn) & probably MP: MotM Kobolds). So what makes folks so certain that just because all the races in this UA could fit Spelljammer, that they ARE for Spelljammer?

Like Autognomes, Astral Elves, and Thrikreen could be for other stuff, like the Owlin were for Strixhaven not Witchlight, but still fits the flavor of Witchlight.l
 


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