Paul Farquhar
Legend
It's the current design paradigm for WotC. I would consider a game where 1-4 was a significant part of the campaign an abnormal experience. The game is largely designed around 5-9.Can we at least acknowledge that your expeirence is abnormal?
I haven't played Descent, but if a majority enemies are resistant to physical damage that cannot be overcome by magical weapons that's pretty poor design.First off, let me point out that any DM who ever had their players go through Descent into Avernus has had their players fight enemies resistant to physical damage all day long.
Again I point out that a situational ability should not be always better better than using a sword. But there is a good chance of encountering PB situations where it is useful per long rest - rather more than once per short rest, since on those occasions it is useful you will probably want to use it more than once.
But you can't make sub-optimal choices then complain an ability is underpowered.Not everyone makes choices on their race based on what is the most optimal
Most oozes are immune to acid.just pick acid
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