Bards are explicitly using magic.
Or are liminal. Which is where I prefer them - abilities rather than the same sort of spells.
I don't think any version of D&D is particularly realistic. As far as spamming the same attacks, what do you think boxers do?
Styles make fights and any boxer who just spams attacks is going to lose. Boxers try to control the range and change what they do in response to their opponent. They try, depending on the style to either keep their distance to prevent their opponent closing or they try to take the center and then cut off the ring to trap their retreating opponent in the corner. They sometimes lean on each other, forcing their weight onto each other and carry their weight to wear each other out (something Wilder complained Fury did to him last month).
Muhammad Ali's famous "
Rope a Dope" involved using the environment. In specific leaning against the ropes and using their elasticity to make incoming punches less effective as the punch-spammers wore themselves out.
There are only a few different tactics and ways of throwing punches which, depending on the version of the game,
may be represented or not.
Boxing
has been known as "the sweet science" for over two centuries because so much of it is in the head. Watch the way boxers
move. It's a battle between two men that may be more physical than mental - but between Wilder and Fury Wilder is the more athletic and the harder hitting. Fury's out-thought him and is 2-0 up with one draw.
4e's focus on moving and on preparation is much more akin to high level boxing than just spamming attacks is.
It doesn't matter to me whether or not you enjoy 4E more than other version or think it's more realistic. I don't think my rogue buddy throwing a single dagger suddenly creates a cloud of daggers that hits and blinds multiple opponent is far less realistic than other versions of the game. Or the idea that my fighter could just flail around with his hammer and create an aura of automatic damage. If it works for you, great. I accept that you like it. Bully for you. It didn't work for me or most people I played with which is why we moved on and haven't looked back.
If you hadn't looked back we wouldn't be having this conversation. This is a thread specifically about 4e and what makes 4e a great tactical game. If you're in this thread
then you are looking back at 4e. Your very first post in this thread opens "It got to the point I started thinking of 4E as a tactical card game." Which does nothing to explain why 4e is or isn't tactical other than that 4e had options and complexity. It's just you deciding that it's a thread about 4e and therefore you
must take the opportunity to derail the thread by, instead of talking about details, express that you personally disliked it while not providing any meaningful information about what makes it tactical.
Your second post in this thread was once again not talking about how or why 4e was tactical (or even whether it wasn't). Instead it was
just once more you expressing your dislike of 4e - this time with even
less relevance to the thread's topic. Your
third post in this thread is once more you taking the opportunity to have another dump on 4e - and you even claim that "there's no logical reason" someone should be more worried about the character that gets the Combat Challenge ability that means they are fast enough to get a free attack if you don't keep your eyes on them and the barbarian isn't. That one character needs less of an opportunity to stab you than another is a
very good reason to watch them more closely. I don't know in this case whether you are intentionally misrepresenting the mechanics of 4e or whether you just never actually understood them.
Please. Move on from 4e. It's pretty clearly living rent-free in your head and you obviously don't like it.
In any case I don't see any reason to continue this. You think 4E was more realistic, I don't. You don't like fighters in other editions, I do. You may like butternut squash tapioca mint ice cream, I prefer chocolate. Life would be boring if we all liked the same thing. Have a good one.
Life would indeed be boring if we all liked the same thing. I e.g. don't like Pathfinder. So I don't play Pathfinder and I don't talk much about Pathfinder except for a direct meaningful comparison to 4e or 5e (both of which I play and DM) or when specifically asked what I think about it. It exists and it's fine for those that like it.
I do however like 4e and like to share what I like about it. Which is why I'm in this thread with some pretty detailed posts - rather than in a Pathfinder thread spreading my dislike, spreading over the usable space, and making peoples' days worse because either they need to read about my dislike and whiny complaints.
Have a good one and I hope to see you in threads where you are positive about things.