Yeah, it seems to be about 50-75 spells; probably ones they're unsure of what the community thinks (for example, the classic Magic Missile and Fireball weren't on the list) or believe they may have an issue with due to redundancy (Delayed Blast Fireball), similarity (Lightning Bolt), power (Disintegrate) or whether folks are actually using them in the game (Detect Magic, Identify).
Good news is at the end they let you quibble about 5 spells of your choice, so if it wasn't included, you can bring it up.
I think this is a "first pass" to hone in on what spells they need to bother looking at in the first place; WHY they aren't working will be the next step.