Are there not those in 4E? I had figured there was plenty of bonus stacking in 4E. Now you could find the way they do it more interesting, but I've found that PF2 does it fairly well in its own right. I like it way more than simple Advantage/Disadvantage.
They are - although 4e bonuses normally start at +2. The thing is that 4e is not a perfect system and one of its flaws is that there are
too many stacking modifiers by paragon tier. PF2e encourages a proliferation of +1s.
I mean, if you are doing unfriendly things to them with an axe, I suspect I might give you a bonus, though just getting intimidation from, say, an attack would be a bit sweeping, wouldn't you say?
I'm literally suggesting using the three action economy the way it was intended to be used and killing someone with an axe as one action and trying to demoralise someone as a second.
But there is a Feat for that Intimidating Blow.
You mean Intimidating Strike? And not the same thing at all. I have no problem with Intimidating Strike existing. A two action combo trick that you use in combination with a standard attack action.
What I am saying is that
anyone should be able to demoralize people non-verbally if they can communicate why they should be demoralised and spend the normal action.
And I like that the glare is a feat: not every charismatic bard should be able to intimidate people with a glance. Splitting it up, to me, is a solid distinction.
That's a matter of communication. If a bard glares at people a lot of people are going to shrug. If a wizard threatens people non-verbally with fire or a fighter makes a mess of someone's friend they should be able to demoralize them.
There is room for an "Intimidating glare" feat; the problem is in the hyper-rigidity of the PF2e skills that require intimidation to be an auditory effect (and give a -4 penalty for cross-language intimidation)
Fixing this badly put together mess
Demoralize should require some form of action or communication showing you have the ability. It should not require the flapping of gums. But Pathfinder 2e is an obnoxiously over-detailed system that details its skills as special cases.
This change would free up the
Intimidating Glare feat to be just by glaring and not using any other form of communication.
How often do you go to our PF board? Or the PF Reddit? Like, have you talked to people who like it, or just found people who don't like it? That could simply be an artifact of your friend group.
Not much any more. I dropped in quite a bit to the board and didn't comment much to see if there was anything I found worthwhile about the system. And the three action economy was about it.
And the thing is that you can just do a lot with those. The character building is honestly a really great feature of the system. Some of the archetypes are really great. I mention the Wrestler because it's fantastic.
Someone did a version of the 4e brawler fighter in Pathfinder 2? Nice. (And having looked at some of the abilities that really looks like someone had fun playing the brawler fighter and decided to convert it). The biggest difference other than system I'd say is that the 4e brawler is very much about dragging their foes around as well as just grabbing and grappling them.
Yeah, I think you'll bounce off because it's just not your thing. I'm pretty adaptable in my tastes.
So am I. My problem with PF 2e isn't that it's crunchy. I've used GURPS Vehicles in cold blood in the past. My problem with PF2e is that it doesn't seem to give me anything.
To me, the statblocks on PF2 creatures are fun. I think part of is that you need to know the system, as a lot of the flavor is wrapped up in creature traits.
Would that be the traits that are just fluff or the ones that do something.
But once you do, there's a lot to love. I don't think it'll replace 4E for you, though. It's a very different feel and taste.
Honestly the points you've pointed out this post that I've liked have all been slightly watered down 4e. And no it won't replace 4e but I can see there's a bit more there than I thought even if it is borrowed from 4e.
And different reactions mean different things for different dragons.
Good to see them taking more inspiration from 4e

Having looked at the dragons I think I like Draconic Momentum - but I'm not sure whether it's that meaningful given the action economy and the way you're likely to have already taken two actions to use Draconic Frenzy.
For the record here's the Young Black Dragon from Monster Vault
Yes, the tail sweep is different for the different colours. So is the instinctive action (which IME really sells that this is a king of monsters) and the acid blood equivalent. (The main awkward symbol is the sword in the circle by bite - that indicates it's a melee basic attack so you can use it on a charge or opportunity attack; you get an unlimited number of opportunity actions but only one immediate action per round).