D&D is a class based game.You could certainly do a feat chain and a class option, for those who psionics to be their primary pursuit. That's the problem with feats. They represent a cool thing you can do outside of your primary focus as an adventurer. What if psionics is your primary focus?
I mean, sure, if that's what you're going for then just use the magic rules and call it psionics. But in most science fiction worlds I'm familiar with, the ones with psionic powers typically don't operate like they do in a high fantasy setting.But that’s the thing. They aren’t.
Psi bolt is just fire bolt that deals psychic damage. Or maybe something like dissonant whispers.
That's my point. I'm in favor of a psionics-based class, using a system that is different from magic.D&D is a class based game.
If you want X to be the primary focus of a character, you need a class with X as one of its foci. Since most of the spellcasters already have foci, youl ikely will have to create a new spellcaster class in order to inject psionics as a focus.
Yes. But we would expect this to work differently to normal animate dead. For one we would to expect the caster to have to continue to concentrate to maintain the telekinetic affect.Telekinetic animate dead.
Sorry, but based upon past interactions regarding psionics, I'm skeptical that you have any interest whatsoever in being receptive to answers in favor of psionic (as classes or otherwise) in good faith. You don't like psionics, and that's fine, but trying to kill psionic classes and the like for those who do like it? Not cool. And it will never stop being not cool, Hussar.I have a question.
Why the insistence that we need psionic classes?
Why not simply a series of feats with an additional feature that you can replace any class feature you gain after 1st level with a psionic feat. The feats would be something along the lines of warlock invocations- similar in power to a class feature. Would make each sort of psionic package a nice discrete element that could be added to anything - PC or NPC - without a lot of work.
So, you could have a character that is a little psionic on top of being a _____ or you could be mostly psionic with a chassis of another class.
Why do we have to have psionic classes?
That's why I suggested that you could replace class features with psionic feats.You could certainly do a feat chain and a class option, for those who psionics to be their primary pursuit. That's the problem with feats. They represent a cool thing you can do outside of your primary focus as an adventurer. What if psionics is your primary focus?