Kudos for trying to get people here to see things from the opposing viewpoint. I fear it’s an uphill battle.
Those who most strongly oppose buffing martials and/or nerfing casters, what do you say are the best reasons for someone to support doing so despite your clear objections? What are their best arguments, in your opinion?
The most convincing argument made is that people who enjoy martials that feel like superheroes and do extraordinary things are entitled to want to play that way. Even if it feels off to me. Self determination should be encouraged where it doesn’t spoil things for other folks.
Secondly, adding these into the game as a new Class takes nothing away from everyone else if it’s an optional rule a-la Tasha then it can be ignored by those that don’t want it. The existing options will remain as is. In other words what’s the harm.
Edited slightly above in bold and I think that is fair enough.
I don't think there is any lack of understanding at this point. At least for the inclusion issue.
The issue is that there doesn't seem to be any room for engagement between the two sides if one side is just saying No to an option they don't like or understand, even if it does no harm to them.
So the conclusion is that they are just not being good citizens or they do feel like it does them harm?
Let's assume good intent and they feel it does them harm.
A harm that I saw earlier was that WotC could spend resources on other things instead. It's true, but hard to have a conversation about this?
There are some other harms mentioned, but if they can be removed by ignoring the optional class than I don't see the way to engage here either?
So is there a harm(s) from this optional new Class that can't be removed by ignoring this optional class?
If I was in the "prefer current camp", for the sake of my fellow gamers, I would just get out of the way and let people who are excited about this advocate for it and have it appear as an optional class.
It all comes down to preference but one side is advocating for expanded options without removing existing ones, while the other side is trying to deny a new option from existing for reasons I can't understand.
Here is my summary of the conversation:
"For various reasons, I'd like to have an optional mythic martial class added to the game that will do extraordinary things at high level and get closer but not exceed the power, versatility, and narrative control of the current WIzard."
"I don't think that's neccessary. The current Fighter is fine. I've never seen these various reasons manifest at my table for x,y,z reasons. Anyway, regardless I don't really like the concept of mythic martials anyway and don't want them in my game."
"Sure, I respect that and glad the current Fighter is good for you. It doesn't work for my table and I ask that even if you don't understand why it's needed you support me in getting this option into the game. I'll make sure it isn't more powerful, versatile, and narrative controlling than the current Wizard so as not to upset current class power levels. This new Class option would greatly increase my group's enjoyment of the game and since optional you can ignore and play the current game to your hearts content. Sound ok?"
"I can't ignore this optional Class. If this is put into the game, I just won't play D&D anymore."
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I don't understand where to engage with this stance?