Quartz
Hero
I've just been watching a Matt Easton video about poleaxes and he makes the point that if you make a power blow you leave yourself open. Especially if you miss. In D&D terms this would be equivalent to giving opponents Advantage or -5 AC. I think in this case that -5 AC is much more game-friendly as Advantage against someone with an AC of 20+ isn't so hot and it allows Advantage and Disadvantage on top. And the Shield spell. Has anyone experimented with this?