mrianmerry
Villager
I agree that letting them be the same is probably the best fit here - the intention is allowing for extra strikes from your rapid movement, after all, but at that point, it will become 2 points of exertion for 1 extra attack; hardly a good trade, even if you can lower it to 1 exertion with Maneuver Specialization, as you suggested. (Although if the +2 damage applies to all attacks made as part of the maneuever, then there are grounds for still desiring it as a Two-Weapon Fighter; that could be +12 damage, which is not an insignificant amount.)