Blue
Ravenous Bugblatter Beast of Traal
I hear that. A few sessions back in a campaign I'm running the party had to decide to try get popular support to overthrow a duke, or just to go for the kill. They are agents of the empire the duke is part of, so they are adverse to killing random citizens doing their job - there's no "the duke is against us so his guards are evil", and they had already been admonished once by the disposed child-empress they are trying to get back on her throne that "regicide is not a habit we wish to encourage". But the duke himself is worth killing. Either way, they decided to go the politics and intrigue route.Like all forms of art, sometimes something can be praised as exemplary of the genre, but it's not the right thing for a specific person at a given time. For example, I know the Godfather is supposedly an excellent movie - but instead of watching it, I'd rather watch Guardians of the Galaxy. I like the idea of masterful cinematography, brilliant writing, emotional acting, etc., but at the end of the day, most of the time I want to tap my feet to 70s pop rock hits and watch Starlord shoot alien robots.
So I sold "The Enemy Within" as one of the most highly regarded campaigns ever written with a richly detailed setting built on decades of lore; deep, interwoven plots; near infinite opportunities to roleplay and forge alliances; with one of the staples of political intrigue writing in the gaming world. I think many players want to be in a campaign like that, and many GMs want to run a game like that. But in practice, a lot of people get home from work, cook dinner, put the kids to bed, then they have enough mental bandwidth to disarm some traps, belch a profanity at an attacking kobold, and count a few gold pieces of treasure.
Many players don't want the Godfather, and I get that. I can't blame anyone for being enticed by saying "yes" to something they think they should want.
That said, they spent their time heading there hiding and doing everything to get to the capital unseen, leaving very little effort on drumming up support. And that ended up being a discussion at the end of the session about if they still want these goals. They all agreed.
Fast forward two weeks, about to enter the capital, and one of the players suddenly is like "we should deal with these zombie outbreaks to drum up support", and the whole session took a hard left to zombie hunting and exterminating. (Well, it's a zombie plague - these were actually CR 5 Spawn of Kyuss reflavored to be "Lair" outbreaks from an Oinoloth haven taken up residence in the area. The party at 8th thought zombies would be easy and were more than a bit surprised.)
They intellectually want to have meaty intrigue. But the emotional call of an uncomplicated game where they just kill things is strong.