Hussar
Legend
I guess that's one big difference between our approaches; in that I-as-player can quite happily use one setting to develop any number of characters, either side-along or one after another, and I-as-DM can use one setting to either tell (if I'm driving) and-or referee (if the players are driving) any number of stories.
Yes the general genre and tone has to largely stay the same within a given setting - I can't do Space 2099 very well in a faux-medieval setting, for example - but that's fine as long as everyone's cool with that genre and tone.
Building a whole new setting is a hell of a lot of work, which I'd rather not have to do if I don't have to.![]()
That is a good point that hasn’t really occurred to me. If you only use the same setting for very extended periods then that setting will accrete a huge amount of information. Which would likely become really unwieldy if multiple people start adding at the same time.
It’s unwieldy enough with one cook. Add four or five more cooks and it would be a massive undertaking just to keep it all straight. And everyone would have to be on the ball as well.
That’s a pretty fair argument for not allowing player authorial power. It’s just not really feasible in the long run.
To me, since I never have that mountain of setting, keeping it all straight isn’t as much of a challenge.