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D&D 5E New Unearthed Arcana: Heroes of Krynn Revisited

WotC's Jeremy Crawford has announced a new Unearthed Arcana article today with redesigns from the prior Heroes of Krynn UA based on feedback, and in the following video he discusses that feedback and what's in the article: New iteration of Kender based on feedback survey, due to mixed response. This time is a back to basics, aiming to capture 1E AD&D fearlessness, curiosity and taunting...

WotC's Jeremy Crawford has announced a new Unearthed Arcana article today with redesigns from the prior Heroes of Krynn UA based on feedback, and in the following video he discusses that feedback and what's in the article:
  • New iteration of Kender based on feedback survey, due to mixed response. This time is a back to basics, aiming to capture 1E AD&D fearlessness, curiosity and taunting skills. Delve into their origins from Gnomes in deep history.
  • Kender are no longer fey creatures who grab objects from the Feywild
  • Tweaked Feats from prior article
  • Tweaked Backgrounds from prior article
  • Brand new rule giving a list of free Feats for ANY Background
  • Free Feat rule for Level 4 for all characters that doesn't take the ASI away, based on a curated list
  • Reveals that in the Adventure, healing magic is already back.
 

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Yet they don’t. From 1E Kender just have things they find. If you want something off another player you would actively have to choose to take it. At no point is the Kender player supported to take something from another player that would be truly missed.
but why take ANYTHING from another player? who are you (kender player) to decide what is and isn't important?

I remember (non kender jerk story) I had a DM who hates that I was 2 weapon fighting taking a -2 to my main hand and -4 or -6 to off hand (I can't remember exactly). the thing is I had a whole story I partially shared about my dead dad giving me his spear... that was my off hamd weapon. I even turned down a magic spear once. (well I kept it on my back and threw it as my ranged attack)... so one day the DM gave me an inteligent axe (my main weapon) a +5 axe with like 4 different cool powers... but it forced a saving throw Vs death magic or forced you to drop all other weapons... I failed it, he was happy to be rid of my 'dumb useless spear' and I was pissed... I still play with the guy (he has since apologized) and to this day he insists he didn't know it meant ANYTHING to me or my character...
 

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Maxperson

Morkus from Orkus
But the modern D&D is halfling is in effect a kender, so having a separate kender lineage in 5e is pointless. I guess making them different from current halflings was the reason for making them fey. I think my feedback will be: this is a waste of space, just say mechanically kender are halflings.
Except that the Halfling resistance to fear is 100% not Kender. It seems enough people, including me, complained about that mess up that they changed it in the new UA and gave Kender the immunity that they need in order to be Kender.
 

Yeah, the klepto can easily be one of the choices for a Personality Flaw, alongside other Flaw choices relating to curiosity.
real life illnesses need to be treated with kid gloves.

Cancer isn't a personality flaw
Alcholism isn't a personality flaw
why is Kleptomania? Kleptomania - Symptoms and causes
Kleptomania (klep-toe-MAY-nee-uh) is the recurrent inability to resist urges to steal items that you generally don't really need and that usually have little value. Kleptomania is a rare but serious mental health disorder that can cause much emotional pain to you and your loved ones if not treated.
 


Maxperson

Morkus from Orkus
That is not what I was asking For example the Squire of Solamnia feat says
"Squire Maneuvers. You learn the Lunging Attack, Precision Attack, or Pushing Attack maneuver from the Battle Master subclass of the fighter in the Player’s Handbook (choose the maneuver when you gain this feat)"

Does that mean that you have only one maneuver: like "Lunging Attack" only. That is the way I read it.
Because it seems you get quite a few superiority dice to spend on one maneuver in contrast to Martial Adept where you 2 maneuvers and only one superiority dice to spend.

For that matter how does this interact with Martial Adept, which implies that the superiority dice gained is added to an existing dice poor of superiority dice, if one has such a pool.
In WotC's new spirit of decisions not mattering anymore, they added this language to the end of the feats.

"Whenever you finish a long rest, you can replace the maneuver you learned from this feat with the other maneuver offered by it."

You can forget how to use something you were an expert at yesterday and suddenly be an expert at something you've never done before. :)

The dice pools are separate. The Battle Master and Martial Adept pools merge and come back on short or long rests, and can be used on any maneuver you know, including those from the Solomnia feats. The dice from the Solomnia feats are separate and only come back after a long rest and can only be used on maneuvers from Solomnia feats.
 



Weiley31

Legend
My overwhelming love for the Battle Master as my fave Fighter Subclass aside, if I was DMing and a player asked if they could treat all the Superiority Die as just one pool and use any of the Superiority Die for any of the Maneuvers, including the Squire of Solamnia/Knightly Order feats, I'd probably rule that yeah, any of the Maneuvers you have can be powered by all of your Superiority Die regardless of the source.

Seems a bit annoying/slight forgettable upkeeping to keep track of two separate pools/maneuver uses.

That's just me though.
 
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Vaalingrade

Legend
My overwhelming love for the Battle Master as my fave Fighter Subclass aside, if I was DMing and player asked if they could treat all the Superiority Die as just one pool and use any of the Superiority Die for any of the Maneuvers, including the Squire of Solamnia/Knightly Order feats, I'd probably rule that yeah, any of the Maneuvers you have can be powered by all of your Superiority Die regardless of the source.

Seems a bit annoying/slight forgettable upkeep to keep track of two separate pools/maneuver uses.

That's just me though.
Totally agree.
 

Maxperson

Morkus from Orkus
My overwhelming love for the Battle Master as my fave Fighter Subclass aside, if I was DMing and player asked if they could treat all the Superiority Die as just one pool and use any of the Superiority Die for any of the Maneuvers, including the Squire of Solamnia/Knightly Order feats, I'd probably rule that yeah, any of the Maneuvers you have can be powered by all of your Superiority Die regardless of the source.

Seems a bit annoying/slight forgettable upkeep to keep track of two separate pools/maneuver uses.

That's just me though.
I'd probably allow it as well.
 

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