What do you think about The World of Darkness

delericho

Legend
I used to love it, played the hell out of it in uni and for a few years beyond, and don't think I'd ever touch it again - I basically did everything I wanted to do with it, so that's that.

That said, I never did get rid of all those books, so 'never' may not quite mean that.
 

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Voadam

Legend
I am a big fan of Old World of Darkness lore from 1e VtM days. In particular the Vampire aspects with the clans, Mage with the paradigm view of reality and the various mage factions, and Werewolf the Apocalypse with the Tribes and the Weaver/Wyld/Wyrm cosmological triat.

I really like Chronicles of Darkness's Changeling the Lost. Fantastic dark fey stuff. Hunter the Vigil is appealing with effective mortal hunters and simplified monster concepts. Mage the Awakening has interesting aspects but I never delved too deeply to get a grip on its Atlantean and on lore. Werewolf the Forsaken is a better straight Werewolf concept than the WoD powered ecowarriors against the Wyrm, but I still love the idiosyncratic old WoD werewolf lore.

I have been inserting various World of Darkness lore bits into my D&D games since 2e Ravenloft days.
 

James Gasik

We don't talk about Pun-Pun
Supporter
I am a big fan of Old World of Darkness lore from 1e VtM days. In particular the Vampire aspects with the clans, Mage with the paradigm view of reality and the various mage factions, and Werewolf the Apocalypse with the Tribes and the Weaver/Wyld/Wyrm cosmological triat.

I really like Chronicles of Darkness's Changeling the Lost. Fantastic dark fey stuff. Hunter the Vigil is appealing with effective mortal hunters and simplified monster concepts. Mage the Awakening has interesting aspects but I never delved too deeply to get a grip on its Atlantean and on lore. Werewolf the Forsaken is a better straight Werewolf concept than the WoD powered ecowarriors against the Wyrm, but I still love the idiosyncratic old WoD werewolf lore.

I have been inserting various World of Darkness lore bits into my D&D games since 2e Ravenloft days.
A lot of my playgroup have played D&D and Vampire, so we do occasionally get some fun comments. Like in Curse of Strahd, when they found out Mr. von Zarovich was also a spellcaster, my roommate groaned and said "great, he's a Tremere!" and I couldn't stop snickering for a good five minutes.
 

Alzrius

The EN World kitten
I have an old edition of Vampire: the Masquerade on my shelf, along with a copy of Monte Cook's World of Darkness, and I've never gotten to play either, which is a shame since I'd like to.

Ironically, I'll periodically thumb through the entry for the World of Darkness at the back of my second-printing copy of The Primal Order, and wonder about statting up Cain or the Antediluvians. It seems like it would be a lot of fun.

Please note my use of affiliate links in this post.
 

James Gasik

We don't talk about Pun-Pun
Supporter
I have an old edition of Vampire: the Masquerade on my shelf, along with a copy of Monte Cook's World of Darkness, and I've never gotten to play either, which is a shame since I'd like to.

Ironically, I'll periodically thumb through the entry for the World of Darkness at the back of my second-printing copy of The Primal Order, and wonder about statting up Cain or the Antediluvians. It seems like it would be a lot of fun.

Please note my use of affiliate links in this post.
Oh man, I wish I still had my copy of Primal Order. That's some of WotC's best work!
 



MGibster

Legend
What do you think about the world of darkness? Which version do you like the best and why?
When the WoD was introduced with Vampire the Masquerade back in 1991, it was a breath of fresh air. As someone who was used to primarily AD&D, it was so very different. The setting was rich and detailed, and I thought the myth of Caine was just fantastic. The rules didn't always encourage the style of play the creators expected of us though. Those WoD games attracted a much different audience than AD&D did which was interesting. A lot more girls for instance.

I ran one campaign using 5th edition and I enjoyed it. I like the new Hunger mechanics as I think they're a superior way to model the vampire's need for blood. I'd like to run another campaign, but I don't think my players were too keen on it.
 

AK81

Explorer
When the WoD was introduced with Vampire the Masquerade back in 1991, it was a breath of fresh air. As someone who was used to primarily AD&D, it was so very different. The setting was rich and detailed, and I thought the myth of Caine was just fantastic. The rules didn't always encourage the style of play the creators expected of us though. Those WoD games attracted a much different audience than AD&D did which was interesting. A lot more girls for instance.

I ran one campaign using 5th edition and I enjoyed it. I like the new Hunger mechanics as I think they're a superior way to model the vampire's need for blood. I'd like to run another campaign, but I don't think my players were too keen on it.
I have V5 and like what I have read so far. Do you think the rules work well?
 

MGibster

Legend
I have V5 and like what I have read so far. Do you think the rules work well?
Yeah, the rules work just fine. I'm especially fond of the "don't roll more than three times" for an extended fight or social conflict during a scene. You roll no more than three times, figure out who won or lost, and the Storyteller works with the player to figure out what that looks like. And like I said, I think the Hunger mechanics are a lot better than Blood Points really driving home that vitae is an addition just as much as it's a source of nourishment.
 

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