Micah Sweet
Level Up & OSR Enthusiast
Because D&D has never been designed to be that kind of game. It can certainly be played that way. Doing so makes for a different game, as the legend of 4e attests. Nothing wrong with it, of course, but definitely a different game.That’s a good question! But I think it’s most useful to examine it in another light.
Where would the players have any idea about who gets to author quests?
Does the PHB say “the GM will craft a story and you’re to follow along and contribute only by making decisions for your character”?
Why is the default expectation that the GM has all authorial power, except the bit that’s granted to the players at character generation (which is still subject to GM approval, of course)?
Why do players need explicit permission to come up with their own quests, but not explicit instruction to just play a part in the GM’s story?
I would think any game, whichever way it went on the matter, would instruct the participants how it should work via the rules and the processes of play.