D&D (2024) The future of edition changes and revisions


log in or register to remove this ad

Thomas Shey

Legend
Its all a spectrum. The further away they get from the sim i want, the harder it is for me to fix it.

I know we've had this discussion, but that's in large part because you're trying to hammer nails with a wrench. I understand your reasons for doing so--and they're legitimate--but waiting around for a game to be more hammer-like rather than leaning into its wrench-ness when that's how its been going for a while is pretty much asking for frustration.
 

Hussar

Legend
And, I’d point out that the “major” lore changes are in fact far less drastic than 5e already did on release and, again only affect a handful of creatures.

Looking at those links provided above, I’m really not seeing any major changes. Most tables won’t even notice.
 

Micah Sweet

Level Up & OSR Enthusiast
I know we've had this discussion, but that's in large part because you're trying to hammer nails with a wrench. I understand your reasons for doing so--and they're legitimate--but waiting around for a game to be more hammer-like rather than leaning into its wrench-ness when that's how its been going for a while is pretty much asking for frustration.
I know...I know.
 

Micah Sweet

Level Up & OSR Enthusiast
And, I’d point out that the “major” lore changes are in fact far less drastic than 5e already did on release and, again only affect a handful of creatures.

Looking at those links provided above, I’m really not seeing any major changes. Most tables won’t even notice.
I never liked most of 5e's lore changes anyway, and for the most part they've gotten worse.
 



Micah Sweet

Level Up & OSR Enthusiast
But like, that's what they are in a lot of the stories that goblins are based on. I do think that "everything is fae now" has maybe gone a little far recently, but the gobbo change doesn't bother me one bit, personally.
Faerie has been the original of a huge number of supernatural beings across many cultures around the world for thousands of years. D&D has (or rather had) it's own way of categorizing existing monsters. Why make a change like this to a major monster grouping that's been portrayed pretty consistently for nearly 50 years?
 

SakanaSensei

Adventurer
Faerie has been the original of a huge number of supernatural beings across many cultures around the world for thousands of years. D&D has (or rather had) it's own way of categorizing existing monsters. Why make a change like this to a major monster grouping that's been portrayed pretty consistently for nearly 50 years?
To give people a new take on the lineage as they become an increasingly popular PC choice, kind of like the orcish cultural rewrite in A5E, a game I know I've seen you espouse the positives of here on the boards. Sometimes it's ok to change things if the new way of looking at something makes it more interesting to a given subset of people.

I happen to like fae gobs. Sorry you don't.
 

teitan

Legend
I think you misestimate the demographics of many earlier Editions: WotC has said that the main audience reached for 3E and 4E were still teens and twenty somethings (like I was at the time), but spaces like this tend to overrepresnt longetermers. 5E is more successful at brining more people in, but the fluctuating and primarily younger audience was a constant.

I would suggest that thinking about 2014 and 2024 D&D as heirs of AD&D is going to be confusing here, because a better comparison is Basic D&D, the model consistently cited by WotC as their strategy moving forwards. Counting OD&D, Basic saw 6 editions between 1974-1994 prior to being folded into AD&D. I expect thst the 2014 material and the 2024 material will work together like Moldvay B/X, Meltzer BECMi, and Allston Rules Cyclopedia Editions of the game. I will still be able to run a 2024 party through Princes of the Apocalyspe. We already have new Monster and race rules playing right next to the old.
Yeah but BX and BECMI/RC aren’t really compatible. They made changes to the classes to stretch them to 36 levels so BX characters, as flimsy as they can be, still outclass BECMI and RC characters up to a certain level. Fighters really are the only class untouched between those variations.
 

Remove ads

Top