James Gasik
We don't talk about Pun-Pun
often i've stared at tiny dungeon rooms in confusion, wondering how it's contents got there. like a massive golden idol that can't fit through the rough hewn corridors of an ancient tomb.
I'm pretty sure a 15-foot aura isn't gonna be game breaking.
With a good enough investigation check, you discover the IKEA assembly instructions buried under some ancient tomes.often i've stared at tiny dungeon rooms in confusion, wondering how it's contents got there. like a massive golden idol that can't fit through the rough hewn corridors of an ancient tomb.
Yes, this. Decouple reach and increased weapon damage from being large, and suddenly there's little reason to prohibit large sized races.Large weapon rules should be gone.
Large creatures should just be able to use two handed weapons in one hand. There are no small weapons either...
Maybe the might be oversized two handed weapons, but those should just do 2d8 damage. Probably scaling weapons upwards by stepping up the die should be the way to go.
As to narrow pathways. Yes, there should be narrow pathways.
1) It's fun.Yeah but we have Medium races that get the carry capacity benefit. So sure, we can have Large races but...what's the upside? If you have an aura? In exchange, you have difficulties with some adventuring, finding mounts you can ride, you weigh a ton....
I don't think bounded accuracy is designed to do what you think it does.Thats the downside of bounded accuracy (and its obsession with it). It leaves no room for creativity.
Bounded accuracy keeps the abilities of PCs within a verry narrow window. And being large, and many other things, is not inside it.I don't think bounded accuracy is designed to do what you think it does.