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D&D General IS the 5 min work day a feature or a bug?

Vaalingrade

Legend
For the bolded part: Demons, Devils, Daemons and Demodans thanks you so much for your open mind!
Ghouls, Vampires, Ghasts and a hosts of undead would like to "invite" you to a nice dinner at their table.
Sapient beings thank me for not sanctioning random murder of their kind like a psychopath? I actually wait for proof of wrongdoing to met out violent 'justice'?

Score! I'm an actual hero unlike an old school Paladin.
For the rest, you've had bad experiences with the paladin as I can see.
Literally by design.
I have had none but seen enough to understand your position. The old 1ed was a blast to play, but not when faced with the Lawful Stupid approach.
I am and have been talking about 3x because I neither played before 3e, nor care too much to argue about a class whose design means you basically can't play it without cheating in character creation.
 

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Sapient beings thank me for not sanctioning random murder of their kind like a psychopath? I actually wait for proof of wrongdoing to met out violent 'justice'?

Score! I'm an actual hero unlike an old school Paladin.

This is what paladins are supposed to do in 1ed from the get go. So you play paladins only but not in titles. But with paladins, you can be sure that they are what they claim.

Literally by design.
Wrong, I told and wrote about what led to Lawful Stupid.

I am and have been talking about 3x because I neither played before 3e, nor care too much to argue about a class whose design means you basically can't play it without cheating in character creation.
In 1ed in all my groups, literally dozens of them, I have had 3 or 4 paladins from 1982 to 1989-90 (we did not switched to 2ed immediately, it was too "near" 1ed and too new to warrant it.)

As for third edition, the Lawful Stupid was more of a relic than an "obligation" in the class. It was neutered on that aspect already. If your DM at the time was enforcing it, it was more out of habit than by design. You did not need to cheat to create one.
 

Vaalingrade

Legend
Wrong, I told and wrote about what led to Lawful Stupid.
Wrong (see how conducive to discussion it is when someone just bellows 'Wrong' at you?). All the Lawful Stupid is baked right in the 3e Paladin. Both the class description that 'fights evil without mercy' and the Code the dictates who can be in your party.
In 1ed in all my groups, literally dozens of them, I have had 3 or 4 paladins from 1982 to 1989-90 (we did not switched to 2ed immediately, it was too "near" 1ed and too new to warrant it.)
I... have no idea what this is pertaining to.
As for third edition, the Lawful Stupid was more of a relic than an "obligation" in the class. It was neutered on that aspect already. If your DM at the time was enforcing it, it was more out of habit than by design. You did not need to cheat to create one.
This is the only time I was talking about pre-3e Paladins, who had dumb stat requirements in order to play, so you either needed RNG or cheating to get the stats.
 

Wrong (see how conducive to discussion it is when someone just bellows 'Wrong' at you?). All the Lawful Stupid is baked right in the 3e Paladin. Both the class description that 'fights evil without mercy' and the Code the dictates who can be in your party.
Yep. And?
Fight evil without mercy is pretty clear. It is not fight L-N-C E of all type. It is fight EVIL. And evil in the game is exactly in the MM under Fiends and Undead. If something can and wants to be redeemed, the paladin is right there to help it in its redemption. If your DM played otherwise, it is sad as it tainted your view on the paladin.
 

Vaalingrade

Legend
Fight evil without mercy is pretty clear. It is not fight L-N-C E of all type. It is fight EVIL. And evil in the game is exactly in the MM under Fiends and Undead.
Except not all undead like ghosts, and 3e (not 3.5) zombies and skeletons. But also everyone and everything with the Evil alignment including poor chumps that drew Balance on the DoMT, got ganked with Helm of Opposite Alignment, is carrying an Evil item, has an Evil aura cast on them, or was born on the wrong plane and thus has a subtype.

Yup. Clear.
If something can and wants to be redeemed, the paladin is right there to help it in its redemption.
Not in the rules. The rules in 3x (so can we please stop talking about 1e? I don't care about 1e.) insist you be weirdly bigotted jackass.
If your DM played otherwise, it is sad as it tainted your view on the paladin.
My 'DM' being the PHB 3e.

Look at all this ink spilled over a joke I made to someone else entirely.
 




Because inoculation would make it not "feel" like D&D.
Yep, resource management is quite part of what is D&D. Remove that and it is no longer D&D.
Note however, that resource management both got alleviated in some aspects (spells are now recuperated overnight while it could take days in previous editions) and worsen in some other aspects (fighter never had to consider to conserve their resources until 4ed. It was a bad move that found its way into 5ed (IMO).)
 


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