Undrave
Legend
A team pet doesn't scratch the itch of it being "my pet".
Just because it's build off the Sidekick frame doesn't mean it's the 'team pet'. The idea here would be that to 'hire' a Beast Companion you'd need to tame it and it would only be loyal to the person who did the taming, something a Ranger would just naturally be great at and could have an optional way to be better. Using sidekick rule would mean the Ranger doesn't have to account for the Pet being there when building the class, but the DM will be able to account for it when building encounters. It also means that ANY character can start with a Beast Companion if the DM agree. The Fighter and his hound, the Paladin and his mount, a Druid could also have a Beast Companion if they wanted, maybe the Nature Priest? Maybe the Sorcerer used to be a goat farmer and he's walking around with an old ornery protective ram? Maybe the Bard has an exotic song bird? The Wizard might have an owl. Maybe the Warlock was a noble and has a hunting falcon.Its your pet, not the team pet.
When a Beastmaster beast dies, it's like if your character lost half their class features when taking too much damage, it's just a problematic design space all around IMO. If the sidekick dies, people can be sad but it won't make their character that much worse than before.
I played a Shepherd Druid and I got bored of summoning 8 wolves."Minion-mancy" is pretty rough in D&D, overall. I remember many threads being devoted to the summon spells in 5e, like whether or not you can call up a gaggle of sprites. I was in a game where I got to use Animate Objects for one adventure before the DM told me he couldn't handle it (I was playing a Warforged Sorcerer- the DM had told us to roll our stats, so not having a Charisma bonus wasn't an issue really. I had commissioned a local toymaker to make me a bunch of fairy dolls, using the sturdiest and toughest possible materials, and then I'd animate the pack of them in combat).
We can't just cram EVERYTHING in the PHB. And who says the pets should be simpler?If it's not in the PHB, it's not workable, and I don't expect sidekicks to be in the PHB. On top of all that, it doesn't even make sense to use the sidekick rules for pets, because pets should be simpler than that.
Are they a major part of the character or a simple sideshow gimmick?! Which is it? If it's just a simple aesthetic thing, just give them a familiar or one of those magical figures that turn into an animal.
Honestly feels like your standard are very high for a pet and I'm not quite sure where they land. What's the design goal here? I've suggested an option that makes the pet relevant without bogging down a specific class's design space with all the burden it entails.
Whatever form it takes, I think it's WAY better for the 'Beast Companion' trope to be class agnostic.