D&D 5E Is 5E Special

5e Wizards get more spell slots, and much more powerful spells to put in those spell slots, and better numbers when using those spells (DCs and attack bonuses go up in a way that they did not even in 3e). That is plenty to be quadratic (3e wizards probably should have be called cubic or above).

First off, that's literally how wizards work in D&D. It's unavoidable unless you want to go the full 4e route of having every class with the exact same mechanics, and (fairly or not) the community hated that.

The real question is: do wizards render martials irrelevant? In my experience the answer is emphatically no. I'm running a 16th level campaign right now, and I've seen the wizard cast Magic Missile upcast to 3rd or 4th level, and still do the least damage that round. I've seen her cast Blight, a 4th level spell, and not finish tops in damage. A wizard cannot touch the steady single-target damage of a martial unless they're blowing high-level spells, and even then, a fighter who uses action surge is likely come out on top. And I'm just talking damage here -- when you get into the fighter's ability to stand in the doorway and soak up eight attacks per round, it seems to me fighters are not replaceable by casters, at all. That's a stark contrast to earlier editions where a wizard could be a one-man party at high levels.
 

log in or register to remove this ad



No clue what you mean by this, because Quadratic Wizards literally do not exist in 5e. As a reminder, the term "Quadratic Wizards" refers to the phenomenon of wizards getting more spell slots and those spells automatically upcasting. So when a wizard can cast Magic Missile three times as often, and the spell also starts doing double damage, now the wizard is doing six times as much damage and the martials can't keep up.

What I just described does not exist in 5e. Spells no longer become stronger at higher levels for free, and the concentration mechanic means that wizards can no longer fly and be invisible and have Otiluke's Resilient Sphere, etc. So yes, 5e solved the LFQW problem, and it did so without resorting to (for example) just outright leaving the Wish spell out of the game, as 4e did. In 5e wizards still have their god moments, as they should, but their steady single-target damage pales in comparison to what a martial can dish out, as it should.
Yes, the math for spellcasters in 5E is fixed, so that mathematically a Champion Fighter is balanced against a Wizard in combat terms...because the rules thst are balanced are about combat.
 




Yeah, no. If you want a literal baby game for babies you can go play the My Little Pony RPG. I hear it's quite good.
Dungeons & Dragons is an all-ages friendly game, but it is still firmly aimed at teens and tweens. That was true of 4E, too, for that matter.
"Why don't you want to play Candyland? It's the best game ever!"
At least Candyland is fun...and still in print. That doesn't happen because people dislike it.
 



Remove ads

Top