Dragonlance Dragonlance "Reimagined".

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Also, you can advance the setting instead of re-making it. Even so, i still think letting it go and making demeaning new is a better move.
You can't really do that with Dragonlance because the original authors basically took extensive time and effort to destroy everything that was cool, interesting, or even vaguely relatable about the setting and characters with later books. There were also dodgy elements from the original that never got addressed and couldn't easily be addressed by advancement.

Hence the reboot rather than doing that. I strongly suspect that if WotC felt they could have merely advanced the setting they would have because it's kind of less effort and usually better at retaining any existing fanbase. It's the usually the low-risk approach.
Gods work in mysterious ways ;)
Hence they can't have alignments and don't really work well with a system that has cosmic alignments. That's kind of the whole point. Either gods are knowable and comprehensible and relatable, and can have alignments, but also can be judged by mortals, or they're unknowable and mysterious and impossible to judge, and they can't have alignments. The issue DL has is that the OT goes to huge lengths to portray the gods not as mysterious, but as pretty knowable and comprehensible and even "down to Earth", yet it historically has them behaving in a way that doesn't fit that. I mean, what it really is, is just bad worldbuilding that comes out of a specific unreflected author worldview. When I say unreflected, I mean the authors have never spent the time/done the work thinking about why they have that worldview, they just take it for granted. There's a ton of that in DL, and it's responsible both for some of the charm and immediacy of DL, but also for some stuff that just doesn't hold up to even the level of analysis it itself suggests is appropriate, let alone a more thorough consideration. And it's why DL as a setting has dated a lot harder and faster than some of that era. That's why we're seeing a reboot and quite a lot of changes - because a lot of this stuff just doesn't hold up (some other stuff is just not "game-able", too).
 

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No, I didn’t like it and didn’t finish it, so it can’t be in “my” canon.

However, if there is something relevant to this discussion in those books, please share!
There's a lot of information in there about the Wizards of High Sorcery and the Test, including the fact that you don't really get to be a magic-user outside of the Order.

Also, just about everyone I've ever heard of places the cut-off of DL canon no smaller than Chronicles and Legends. I mean, you do you, but don't expect a lot of support with just Chronicles, officially or otherwise.
 

You can't really do that with Dragonlance because the original authors basically took extensive time and effort to destroy everything that was cool, interesting, or even vaguely relatable about the setting and characters with later books. There were also dodgy elements from the original that never got addressed and couldn't easily be addressed by advancement.

Hence the reboot rather than doing that. I strongly suspect that if WotC felt they could have merely advanced the setting they would have because it's kind of less effort and usually better at retaining any existing fanbase. It's the usually the low-risk approach.

Hence they can't have alignments and don't really work well with a system that has cosmic alignments. That's kind of the whole point. Either gods are knowable and comprehensible and relatable, and can have alignments, but also can be judged by mortals, or they're unknowable and mysterious and impossible to judge, and they can't have alignments. The issue DL has is that the OT goes to huge lengths to portray the gods not as mysterious, but as pretty knowable and comprehensible and even "down to Earth", yet it historically has them behaving in a way that doesn't fit that. I mean, what it really is, is just bad worldbuilding that comes out of a specific unreflected author worldview. When I say unreflected, I mean the authors have never spent the time/done the work thinking about why they have that worldview, they just take it for granted. There's a ton of that in DL, and it's responsible both for some of the charm and immediacy of DL, but also for some stuff that just doesn't hold up to even the level of analysis it itself suggests is appropriate, let alone a more thorough consideration. And it's why DL as a setting has dated a lot harder and faster than some of that era. That's why we're seeing a reboot and quite a lot of changes - because a lot of this stuff just doesn't hold up (some other stuff is just not "game-able", too).
I agree, that is a problem. That's why I advocate for letting it go entirely and making a new "war" setting. If you really want to play 5e Dragonlance, the DL Nexus put out a wonderful free pdf, Tasslehoff's Pouches of Everything, that updates the rules.

Make a new setting, with WotC's current values, and I will consider giving them money. Mangle a classic setting because people will buy anything with the right name on it and you lose my money and my respect.
 


There's a lot of information in there about the Wizards of High Sorcery and the Test, including the fact that you don't really get to be a magic-user outside of the Order.

Also, just about everyone I've ever heard of places the cut-off of DL canon no smaller than Chronicles and Legends. I mean, you do you, but don't expect a lot of support with just Chronicles, officially or otherwise.
yeah... I wonder if the Order will be hunting untested sorcerers warlocks and bards
 


You can't really do that with Dragonlance because the original authors basically took extensive time and effort to destroy everything that was cool, interesting, or even vaguely relatable about the setting and characters with later books. There were also dodgy elements from the original that never got addressed and couldn't easily be addressed by advancement.

Hence the reboot rather than doing that. I strongly suspect that if WotC felt they could have merely advanced the setting they would have because it's kind of less effort and usually better at retaining any existing fanbase. It's the usually the low-risk approach.

Hence they can't have alignments and don't really work well with a system that has cosmic alignments. That's kind of the whole point. Either gods are knowable and comprehensible and relatable, and can have alignments, but also can be judged by mortals, or they're unknowable and mysterious and impossible to judge, and they can't have alignments. The issue DL has is that the OT goes to huge lengths to portray the gods not as mysterious, but as pretty knowable and comprehensible and even "down to Earth", yet it historically has them behaving in a way that doesn't fit that. I mean, what it really is, is just bad worldbuilding that comes out of a specific unreflected author worldview. When I say unreflected, I mean the authors have never spent the time/done the work thinking about why they have that worldview, they just take it for granted. There's a ton of that in DL, and it's responsible both for some of the charm and immediacy of DL, but also for some stuff that just doesn't hold up to even the level of analysis it itself suggests is appropriate, let alone a more thorough consideration. And it's why DL as a setting has dated a lot harder and faster than some of that era. That's why we're seeing a reboot and quite a lot of changes - because a lot of this stuff just doesn't hold up (some other stuff is just not "game-able", too).

Not fair to blame the original authors. It was dictated by TSR and either they were going to write it or someone else was. They made the best of a bad situation.
 

I think it's kind of refreshing that after looking back on these old settings with a different perspective that WOTC can put together a "greatest hits" version of the setting. Hope the Knights of Takhisis show up for the war.
 

There's a lot of information in there about the Wizards of High Sorcery and the Test, including the fact that you don't really get to be a magic-user outside of the Order.
Yes, they kept the concept in the reboot stuff I read (stretched it a bit)
Also, just about everyone I've ever heard of places the cut-off of DL canon no smaller than Chronicles and Legends. I mean, you do you, but don't expect a lot of support with just Chronicles, officially or otherwise.
Well it can’t be canon for me if I do t know it!
 


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