D&D 5E Is the imbalance between classes in 5e accidental or by design?

Which of these do you believe is closer to the truth?

  • Any imbalance between the classes is accidental

    Votes: 65 57.0%
  • Any imbalance between the classes is on purpose

    Votes: 49 43.0%

  • Poll closed .

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I acknowledge there are differences between the classes. I just don't think it's necessarily a problem that needs fixing. I'm not "taking a dump on it" by saying that I disagree that it's an issue or even one that could be fixed.
you are coming into a conversation to tell us you don't agree with the very premise.
This isn't a [+] thread. If it were I would have ignored it, depending on how the title was worded.
since when does it have to be a + thread to be polite and except the concept? + means no back and forth no negativity... you latterly are only here to tell people they are wrong.
Obviously we disagree. That's fine! But just because we disagree it doesn't mean that you get to decide what thread I can or cannot post to.
I don't get to decide... but I get to ask WHY?!? why come to a discussion about something you disagree with the base concept?
Imagine someone went into a thread about baking cakes to tell everyone they don't like cake...
 

Oofta

Legend
you are coming into a conversation to tell us you don't agree with the very premise.

since when does it have to be a + thread to be polite and except the concept? + means no back and forth no negativity... you latterly are only here to tell people they are wrong.

I don't get to decide... but I get to ask WHY?!? why come to a discussion about something you disagree with the base concept?
Imagine someone went into a thread about baking cakes to tell everyone they don't like cake...
We have different definitions and expectations of balance. I tried to explain my view on the subject, I don't see why that's an issue. If you don't like it, that's fine, but this conversation isn't going anywhere.
 

Oofta

Legend
Then you really should not mind being called some internet name that means someone who jumps into threads to dump on the premise and harass those genuinely interested?
If I've harassed anyone or threadcrapped I apologize and should be reported.
 

We have different definitions and expectations of balance. I tried to explain my view on the subject, I don't see why that's an issue. If you don't like it, that's fine, but this conversation isn't going anywhere.
because this isn't "what is balance" thread or a "Do you think fighters and wizards are balanced" both are what you seem to think is the topic... but you are side trekking into that... the question is "Was the imbalance a choice or a mistake" you coming in to argue there is no imbalance or as you put it "It is a leading question" isn't at all the topic...

If you don't like cake go talk about not likeing cake. If you don't like cake and people are asking "Do you like cake?" great go wild... but in a conversation about how to make cake saying "I don't like cake" is not adding anything
 


Minigiant

Legend
Supporter
I don't know about that. Myself and a lot of wizard fans I know preferred it when magic was harder, rarer, less powerful, etc. as a balancing factor.
Sorry to say it but you guys are outnumbered. Or if anything, there isn't enough consensus amongst caster fans of what to tone down.

Only clerics got weaker as cleric fans agreed to have be weaker in combat if they get to be more attuned to their domaiin.

But wizards, druids, and especially bards just got stronger and more unshackled with the editions
 

Undrave

Legend
Heaven forbid we ever allow players to just have cool things without completing the Fantasy world Ninja Warrior Obstacle Course first...
You know there’s a poor Fighter player out there who spent a feat on PAM, and maybe Sentinel, only for his DM to just refuse to give him a magical polearm, because he thinks it’s annoying and ‘broken’ when the guy gets to do the only thing he’s built to do and thinks a guy finding a good weapon breaks his 'immersion' and 'versimilitude'.
A thought I just had: what if spells took a number of rounds to cast equal to their spell level? So, you can cast fireball in the middle of combat, but it takes 3 rounds to finish so you better be well protected while you're casting it. :)
Heh… I think one in general turn would be simpler to track and resolve while still leaving you open to not only disruption, but enemy scattering to avoid areas of effect. Casting from Stealth would also become an important trick and tactical consideration.
 


teitan

Legend
Neither answer answers the question. The game was originally designed on 3 pillars with each class favoring one of the 3 pillars by design. The ranger, for example, was designed to excel at the exploration pillar and does indeed do that. The perceived imbalances are based on perceptions in combat as “encounters” are defaulted to “combat” encounters in our thinking instead of using the three pillars of social, exploration and combat in creating our adventures to allow each class to fulfill their intended functions. As time has moved on and new rules expansions have focused on addressing “imbalances” and making classes more combat viable, the older subclasses focused on the three pillars became less viable as play options and therefore by default out of whack with the rest of the game.
 

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