D&D (2024) Upcoming One D&D: Unearthed Arcana 'Expert' Classes (Bard, Ranger, Rogue)

WotC has posted a video describing the upcoming Unearthed Arcana playtest document which will feature three of the core character classes, each with a single subclass.


This document is the second in a series of Unearthed Arcana articles that present material designed for the next version of the Player's Handbook. The material here uses the rules in the

2014 Player's Handbook, except where noted. Providing feedback on this document is one way you can help shape the next generation of D&D!

Inside you'll find the following content:

Expert Classes. Three Classes appear in this document, each one a member of the Expert Group: the Bard, the Ranger, and the Rogue. Each Class appears with one Subclass. More Subclasses will appear in Unearthed Arcana in the months ahead.

Feats. Feats follow the Class descriptions, particularly feats available to the classes in this document.

Spell Lists. Three Spell lists-the Arcane, Divine, and Primal lists-are featured here. The Ranger uses the Primal list, and the Bard potentially uses all three, thanks to the Magical Secrets feature.

Rules Glossary. In this document, any term in the body text that is underlined appears in a glossary at the end. The glossary defines game terms that have been clarified or redefined for this playtest or that don't appear in the 2014 Player's Handbook.


 

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40k people did the survey.
On the one hand it's great to have this much engagement/feedback. On the other hand, I doubt the D&D team has the resources to meaningfully consider written answers for this many surveys, and in many cases, I feel like the reasoning presented there is more important than the approval ratings.
They never were going to read random Internet people's game design thoughts... But marketing is happy to see how many people engaged with the survey!
 

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They never were going to read random Internet people's game design thoughts... But marketing is happy to see how many people engaged with the survey!
During the next playtest they read the survey comments.

 

And also: we have not seen what non-casters get to compensate for the lack of spells. Good chance that they receive a significant buff.
My expectations are around... an extra feat. They get an extra feat. Maybe another somewhere in the teen levels.

And then people will still go 'martials sure get a LOT of feats!' like it was the 3e Fighter.
 


And also: we have not seen what non-casters get to compensate for the lack of spells. Good chance that they receive a significant buff.
Armor. And hit points. And more effective combat. I don't think we need a non-caster to have "powers that are just like spells but I swear we aren't calling them that" to be effective in the game. i.e., they don't necessarily need anything extra to compensate for lack of spells because they've already got class features that account for that and always have.
 

They never were going to read random Internet people's game design thoughts... But marketing is happy to see how many people engaged with the survey!
As a former product manager, I can almost guarantee they are reading all the comments. No one cares about the scores, really.

Excited to see the next packet. I like the groups/roles/whatever they want to call it idea.
 


they don't necessarily need anything extra to compensate for lack of spells because they've already got class features that account for that and always have.
Everyone in the game can conduct themselves in combat, because it's a combat-centric game. That's not what martials do any better than others.

Relatedly, Bard has no business being in the Expert category. They're a full caster that does caster things, and should've never gotten Expertise to begin with. But, it's not like they could leave a possible niche for martials.
 


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