Li Shenron
Legend
This. What 5e could have done better is make the 6 saves more equal rather than 3 being more useful than the others.How about we keep 6 saves and actually have spells and effects that call for STR, INT, and Cha saves,?
For example, all effects that block movements (incl. petrification/paralysis) could have granted Str saves on the ground that you could resist them actively by physically exerting force against them. Illusions could use Int saves. Many mental effects could switch to Cha saves if it makes sense to resist them with force of personality.
Sometimes I think the game suffers from the old concept that Wisdom must include savvyness (only to allow low-Int characters to do the "right thing" without understanding why) and willpower. What if Wisdom was more or less entirely about Perception? It would still be hugely important, but some chunks of its usefulness could be relocated to Int and Cha or even Con.
In addition, I'd rather have the game evolve forward than backwards, so thanks but no to going back to older editions saves.