Bill Zebub
“It’s probably Matt Mercer’s fault.”
I think I'll see dialogues like this:
- "Let's play D&D fifth edition?"
- "Sure! Can I use One D&D rules?"
- "No, just 5e."
Or posts like this:
"LFG 5e to play Dungeon of the Mad Mage. Tuesdays 8-10PM. Updated rules from D&D One only".
Call it different editions or not, the word doesn't matter, but the impact of the changes. That's what I meant.
Ok, but the same could be said for using Tasha's. Or the UA Ranger. Or the Artificer.
Here's another way that conversation could go:
"Wanna play D&D 5e?"
"Sure. Can I use One D&D rules?"
"Um...we're using original 5e, but, yeah, go ahead, as long as you aren't counting on me to remember what your character does differently."
I haven't seen anything (yet) in One that would make that particularly difficult, even if it could be argued that the player using One is slightly more/less powerful, as long as that one player knows the rule changes well. The only thing I can think of that might even be slightly challenging for the DM is, if the "monsters don't crit" rule becomes a thing, remembering which PCs suffer crits and which don't.