D&D General Dragon+ Content Going Away -- Whoops, It's Gone!

WotC's online ezine, Dragon+, ended a few months ago. Until now the existing issues were still accessible, but as of today, November 15th, WotC announced that "Dragon+ will be removed from app stores on or around November 15th, and dragonmag.com will be redirected and its content will no longer be available". If you wanted to save any of the content, do it quick, because it goes away today...

WotC's online ezine, Dragon+, ended a few months ago. Until now the existing issues were still accessible, but as of today, November 15th, WotC announced that "Dragon+ will be removed from app stores on or around November 15th, and dragonmag.com will be redirected and its content will no longer be available".

If you wanted to save any of the content, do it quick, because it goes away today!

[Edit -- and the content is now gone].

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Earlier this year we announced that the current issue of Dragon+ will be its last. Dragon+ will be removed from app stores on or around November 15th, and dragonmag.com will be redirected and its content will no longer be available.
 

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Whizbang Dustyboots

Gnometown Hero
From 2008 to 2010, there was a casual game on Facebook called "D&D Tiny Adventures" that let you play simple solo adventures with a character you'd level up and develop over time. . .that disappeared almost instantly, as in they put up an announcement it was ending and had it gone later the same day. It turned out that the game was in violation of the licensing agreements WotC had for licensing out D&D video game rights, so as soon as the lawyers noticed it had to come down immediately.
I played that game!
 

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I still say one of the biggest L's on Wizard's part was pretty much removing all of the fantastic 3.0/3.5 stuff they used to have on their website many moons ago. Lot of it was fantastic with lore, ideas, and what not.

Granted, there's still some work arounds to find most of it or what not, but still.
All those free adventures you can now buy on DmsGuild lol glad I saved them all.
 




jgsugden

Legend
Same story as ever - something created through communal contribution gains popularity, people monetize it, then it gets strangled to death. D&D prospered because it was once a game that could generate hundreds of hours of fun per $ spent. Now we move further and further into the $/minute category.
 

Blue

Ravenous Bugblatter Beast of Traal
I really feel the whole company and D&D, in general, have lost their way much as many things have.
I've become suspicious of "oh, things used to be so much better and now it's crap" without specifics. Deleting all their content is something they have done several times since WotC started their stewardship of D&D. Gleemax, their 3.x forum - so much gone. 4e compendium and online tools, heck even earlier with their offline character builder for 4e. This is same as they've always done - so what have they lost their way from that this is a harbinger of? If you've always done it this way, wouldn't it be more correct to say "they haven't lost their way and are on the same path"?
 

Blue

Ravenous Bugblatter Beast of Traal
Same story as ever - something created through communal contribution gains popularity, people monetize it, then it gets strangled to death. D&D prospered because it was once a game that could generate hundreds of hours of fun per $ spent. Now we move further and further into the $/minute category.
Can you give an example? I've bought one book this year, Monsters of the Multiverse. While I don't use them, the hardcover adventures aren't shrinking in play length. Their production schedule hasn't changed.

I'm unhappy that adventures they gave away for free are now pay-for-access. But those aren't a major fraction of the D&D budget. So what's changed to go from hundreds of hours per $ to fractions of a minute per $?
 

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