Scribe
Legend
Yeah but then you gotta print it or whatever. I enjoy books.I get that, but I always copy stuff like that offline. I just need it to exist first.
Yeah but then you gotta print it or whatever. I enjoy books.I get that, but I always copy stuff like that offline. I just need it to exist first.
That is incorrect.Not many people care about the rest of Faerun, by that logic...? All the video games are set in the Sword Coast, going way back, the bigger books she in the Sword Coast region, etc...
Yes, they expect people to buy it to run the Tomb. They do not expect people to buy it just to get a bit of lore on Chult. You'll need to quote official sources saying that if you want me to believe that they are that stupid.If someone wants lore on Chult, Tomb of Annihilation is the way to go. They not only expect people to buy that...they have.
No, sorry, I might have misspoken. I was asking if:If they do not refresh the book mechanically, do not add anything mechanically, change no lore, then it would be quite literally a reprint (or reformat) with a new cover?
At that point, I would question why I would need it.
Yeah, I got that already. I'm just trying to see how far these strange buying preferences go.Keep in mind however you are talking to a guy who refuses to buy a book because WotC removed a minor restriction on Alignment, for an optional Feat.
It provided sufficient coverage for the Western Heartlands, Sword Coast North, Savage Frontier, and the islands to run campaigns. That's a "real" Setting book...and at this point, it's been in print longer than the FRCS was! And they produced tons of supplements that expand it with usable Adventure material.SCAG didn't detail anything, not even the Sword Coast. It did mention a little bit about the Sword Coast and almost nothing of the larger setting. On the other hand, Eberron had MUCH more information in the 300+ pages dedicated to it.
The DMsGuild has Print on Demand books, goes quality at a reasonable price, even.Yeah but then you gotta print it or whatever. I enjoy books.
OK, the big video games: Eye of the Beholder, Baldur's Gate, Icewind Dale, Neverwinter Nights...stuff that was way bigger than the Gold Box games.That is incorrect.
See, I personally think that a good adventure is perhaps the best way to introduce a setting (or part of a setting) to the DM and players. So I really don't have anything against books like Tomb of Annihilation and The Wild Beyond the Witchlight. Gazetteers aren't much use unless there's an adventure for them, IMO.Not really. They put lore in there, but they cannot expect that people will buy them to get the lore. I'm not paying $40 for a few pages of lore and a ton of useless pages of adventure.
No it didn't. It provided sparse coverage.It provided sufficient coverage for the Western Heartlands, Sword Coast North, Savage Frontier, and the islands to run campaigns.
It's a "real" setting book in the same way as the Cliff's Notes on Moby Dick is the "real" Moby Dick.That's a "real" Setting book
Oh, well keeping something in print is a clear sign of quality! No bad books out there have been around for a long time....and at this point, it's been in print longer than the FRCS was!
Believe it, don't believe it: their longstanding policy has been to make all their books multipurpose, and making the big Adventure books Setting supplements is part of that. The population of people who want Chult 8bfoz and aren't interested in usable Adventure material, is likely negligibleYes, they expect people to buy it to run the Tomb. They do not expect people to buy it just to get a bit of lore on Chult. You'll need to quote official sources saying that if you want me to believe that they are that stupid.