Oofta
Legend
Because up until this point they've been selling D&D products as a non-profit public service?If Magic is failing, then that probably means that WotC management will look to D&D to make up for the lost revenue. Prepare for monetization!
Because up until this point they've been selling D&D products as a non-profit public service?If Magic is failing, then that probably means that WotC management will look to D&D to make up for the lost revenue. Prepare for monetization!
Yet they still clearly want people to replace their hardcover books. They're just giving less reason to do so with this half-measure new edition.WotC's leadership "failed" their way to 5e exponentially enlarging D&D's player base and cultural footprint. But those levels of growth were always unsustainable, so now they are trying to engineer a soft landing, unlike the crashes that have plagued D&D in the past.
Previously, this is when TSR/WotC would have announced a whole new edition to try to get the hardcore base to replace all their books and thus infuse some fast cash into sales. But they are trying something new, now, which is to engineer a shift to a D&D culture that is perennial, where they can put out, say, a new PHB without it signalling that everyone needs to replace all their stuff...or maybe quit the game (or just stick with the old version, which from a WotC perspective is more or less like quitting the game).
All of which is to say that I think it's a little early to argue that WotC's leadership has failed.
Personally, I'd rather new material based on familiar concepts. SotDQ seems to be my ideal product; the basic underlying story is familiar, but you're telling a new story that doesn't do anything to the old stories while updating some of the mechanics in a way that works for the current edition. Continuing to use DL as an example since it's current, I have zero interest in a 5e adaption of DL1-14 being sold because I already own DL1-14 and can adapt them myself. Those stories have also been reprinted/adapted 3 other times (Classics compilation, the 2e/SAGA 15th anniversary book, and the 3e books from Sovereign Press). They're all easily available through DMs Guild so there's no reason to remake them imo.Wow. I was mostly joking/oversimplifying in that post. It's crazy to see that this is actually what you want. That's absolutely anathema to me. I don't want to buy the same book over and over again. That's a waste of money to me, even if they're several years/even decades between release.
And as a newby game designer, I would hate having to do that.
That is more or less the time it took for type 1 to get unreachable and forced modern to be a thing, and ten years after that, we have now pioneer because modern itself has gotten unreachable.
That'd be great, yeah. My favorite time in D&D's history for content.
And if you recall, the game did get saved.
I mean, from your posts, you seem to want D&D to return to something more like it was in 2e or before. Meanwhile, Musk himself would probably describe himself as a disrupter.
A Muskhelmed D&D would probably have no print products at all, and possibly no products from WotC.
My least favorite and least accurate historical tropeIt is curious how the Great Man Theory of leadership finds new ways to be reasserted.
Maybe if the desire was for Musk to buy the company and design the best version of D&D himself.It is curious how the Great Man Theory of leadership finds new ways to be reasserted.
This is the first time I've come across it and curious to learn.My least favorite and least accurate historical trope
Not who you're replying to above, but I'm all for this!I mean, from your posts, you seem to want D&D to return to something more like it was in 2e or before.
Muskhelm - a magical head covering that does...hmmm...all sorts of possibilities there.A Muskhelmed D&D would probably have no print products at all, and possibly no products from WotC.
There IS a lot of content for D&D!I want a lot of content for D&D.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.