Micah Sweet
Level Up & OSR Enthusiast
Saves every round, infinite cantrips, spells and abilities that eliminate resource management, long rests that fix virtually everything overnight, the list goes on.I was flipping through the 5E Eberron setting yesterday (2019 release). I would call that an extremely immersive setting, very well done. Unlike that Spelljammer release, which lends credence to your point. The zero deep dives, I don't like either.
I don't buy the PC being powerful thing. Is it the saves every round that gets to you? Or some other mechanic? I started playing in 1982. The level drain, save or die spells... not fun. Straight up terrible design in my opinion. If that type of play is what you mean by PCs being at an appropriate level of power, I'm not on board. Removing those types of mechanics is not the same as making PCs overly powerful; all it means is removing a fun-sucking mechanic out of the game.
I'm not saying that we have to go back to 1e save style, but 5e (and 4e before it) IMO opinion goes too far the other direction.