Yaarel
He Mage
Do you think both Eldritch Knight and Arcane Trickster could work as Artificer subclasses?Eldritch Knight and Arcane Trickster should be arcane half-casters -- for me that would be ideal.
Do you think both Eldritch Knight and Arcane Trickster could work as Artificer subclasses?Eldritch Knight and Arcane Trickster should be arcane half-casters -- for me that would be ideal.
That may be true, but no one expects the imp to take out an adult dragon on the warlock's behalf (heck, it isn't even a good meat shield), and the 'lock bragging about how he got shillelagh from his tome won't get very far using it on a frost giant. No one is denying the good utility value, but there is a limited window where they directly contribute significant damage. The sword is really the same. About the time you can get 3 beams out of EB, it is time to put the sword away unless you need to pretend you aren't a magic user by stabbing something (especially if you can look like someone else when you do it)--good luck CSI: Neverwinter finding that sword.The trouble with chain is the flying intelligent at will invis proxy. 5e got rid of the reasons why using familiars for anything risky scary AF, it no longer has counterbalance for things like that.
You are describing the warlock as if 1d10+cha plus knockback at 120ft with equal or better multiattack scaling than fighter is barely limping along & only allowed in the group out of pity. The invisible flying intelligent imp with opposable thumbs poses noncombat problems.That may be true, but no one expects the imp to take out an adult dragon on the warlock's behalf (heck, it isn't even a good meat shield), and the 'lock bragging about how he got shillelagh from his tome won't get very far using it on a frost giant. No one is denying the good utility value, but there is a limited window where they directly contribute significant damage. The sword is really the same. About the time you can get 3 beams out of EB, it is time to put the sword away unless you need to pretend you aren't a magic user by stabbing something (especially if you can look like someone else when you do it)--good luck CSI: Neverwinter finding that sword.
I totally understand why that is a bummer, and a solution is the build something like a warlock designed so you can contribute by stabbing without having to multiclass or beg the DM for a "just under an artifact" weapon you can make into your pact weapon. Alternatively, you could throw in something so that when you successfully stab something, you get recharge a spell slot, but then you would need to do it for the pet and the tome too. And if you thought the pet was bad now.....
But that's not what OneD&D is. OneD&D is still 5e, just updated. There aren't going to be radical redesigns of existing classes because it has to be backwards compatible, including with characters that people are already playing. They aren't going to turn sorcerers into a Gish class.The choice is pretty simple:
Take a class already in the PHB, make it an arcane half-caster.
I'd go either with Warlock or Bard, myself.
Warlock doesnt gain much from their ''full'' spellcasting anyways. Remove ''mystic arcanum'', keep them at 2 slots per SR if need be and give them more Invocations. Keep them either as a CHA-caster or move them to INT-casting.
The sorcerer could be a good solution too, since them being full spellcasters dont help in differentiating them from other full spellcaster. Change them to half-casters with special defenses and attacks based on their origin. Having scales and at-will breath weapon, or blinking effect and at-will chaos bolt could be awesome and way more than yet another caster who can cast Earthquake!
Arcane trickster as an artificer subclass focused on thieves tools and mage hand shenanigans. Eldritch Knight as a subclass of a swordmage class. Along with bladesinger and hexblade.Do you think both Eldritch Knight and Arcane Trickster could work as Artificer subclasses?
I assume Hexblade, Bladesinger, Swordmage, and Eldritch Knight are all a fullcaster class? It is ok if it uses Warlock slots, which I consider a fullcaster because of the Arcanums at high levels. If so, I am fine with that.Arcane trickster as an artificer subclass focused on thieves tools and mage hand shenanigans. Eldritch Knight as a subclass of a swordmage class. Along with bladesinger and hexblade.
Either that or make a weapons focused artificer subclass. Something about crafting your own weapon to empower it with lots of different effects on combat.
I've always preferred the idea of the swordmage type class being a half caster. I've never liked a full caster also being able to walk into the martials area of expertise and do well there as well.I assume Hexblade, Bladesinger, Swordmage, and Eldritch Knight are all a fullcaster class? It is ok if it uses Warlock slots, which I consider a fullcaster because of the Arcanums at high levels. If so, I am fine with that.
Meanwhile the Artificer is a halfcaster.
We're just spit balling here. The title says ''should'', not ''will''.But that's not what OneD&D is. OneD&D is still 5e, just updated. There aren't going to be radical redesigns of existing classes because it has to be backwards compatible, including with characters that people are already playing. They aren't going to turn sorcerers into a Gish class.
WotC has been very clear about that. So if there is any hope for another half-caster class, besides the artificer, then it would have to be in another supplement.