Have to disagree on one important point:
Ryan Dancey left wotc in 2002, and in the interview yesterday with
roll for combat he explained that the wotc FAQ was not made by him,
it was made after he left.
That means that wotc, not Ryan Dancey, wrote the FAQ & included the decision to allow things like video games with the OGL 1.0a. Its in the FAQ. After RD left, they still supported the FAQ until they released 4th edition.
If they never wanted the OGL, why did they support it for six years?
Well, define "support."
As a preliminary matter, we don't know who wrote the FAQ. We don't know who at
Hasbro (if anyone at Hasbro) authorized the FAQ. The FAQ is what is considered
extrinsic to the OGL and is
post hoc (after the faq heh ... fact,/event).
You ask why they would "support" the OGL if they never wanted it? Well, look at the timeline!
In 2000, the OGL was published.
Until the latter part of 2001, WoTC was independent (autonomous). Then they were folded into Hasbro. It usually takes time for the higher-ups to start paying attention.
In 2003, they did the first distancing from the OGL (and 3e) be releasing 3.5e.
By 2007 they had already announced the development of (non-OGL) 4e. Remeber that 4e is when
Hasbro put a bunch of resources into D&D.
In other words, after a relatively stable edition from 1974-1999 (OD&D-2e were largely compatible), they released a half edition within three years, and a fill new edition within seven just to try and get away from the OGL.
Hasbro has never supported the OGL. People within the subsidiary, WoTC, have.
That's why I say that things are a happy accident. Once it was out in the wild, it was hard to contain. I would guess that we have gotten to the point that Hasbro thinks it is worth the PR and legal fees to try and put the genie back in the bottle. Who knows?