Why We Should Work With WotC

Superpower sinking like a stone in the ocean?
I ran a d6 west end games "DC Beyond" based on mixing comics and animated lore into a batman beyond future... and one player pitched "son of aquaman anddolphin" who had slight increased str and agility, a very limited invulnerability, a super speed that only worked when submerged, the ability to talk to fish... NO ability to breath underwater and a crippling fear of drowning... like he could not take baths or go in pools, only showers....
 

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MarkB

Legend
of the dozen or so players I know well 3/4 of us own PHB and at least 1 other book... about 1/3 to 1/2 have tasha's too... there is no adventure (not one) that we own more then 2 copies of between us except curse of strahd, and I own 2 of those.

On the other hand there is no 'splat' that none of us own... but there are adventures none of us own (one of the early dragon ones, and decent, and the heist one none of us own.

now not as well I have known others that DO own those...so it's not like I think they didn't sell... but compared to PHB and MM and DMG, I would bet the BEST selling books are less then 1/2 the sales... and some are most likelt 1/10 the sales.
I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good, but on the other hand I found it a lot easier to actually read the adventure and run monsters and NPCs via DDB.
 


I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good,
That is why I have Curse of Strahd twice. I have it in book and roll20
 

eyeheartawk

#1 Enworld Jerk™
I haven't bought many of the adventures, but I bought Rime of the Frostmaiden twice - once on Roll20 and once on DDB. I was running it on Roll20 so having all the maps, tokens and hand-outs prepped there was really good, but on the other hand I found it a lot easier to actually read the adventure and run monsters and NPCs via DDB.
I think the Roll 20 modules offer enough value to warrant purchasing a "book" you already own again. Though, I'm less sold on DDB, mostly I would be interested in the electronic format and the character sheet automation. You could just get that with a hyperlinked PDF and there are third party character sheets that automate all that content too so I've never really seen the value proposition there.
 


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