We could follow up this example. Suppose instead there is some context and the player says 'Cool. Can I hear anyone snoring?'Moving on: suppose the GM provides a context, and a player says "Cool, I do [= my character will attempt to do] such-and-such".
In the Burning Wheel context, my first question (as a spectator) is "What Belief is implicated in the current situation?"I could talk some about Burning Wheel, and how that might also be handled. But i think the differentiation here is sufficient for now.
I'm really not sure what 3 is supposed to mean - what does a linkage between fictional positioning and regulatory and constitutive rules mean? What's an example of such a linkage?I very much agree with you about that. Hence my emphasis on having in mind fictional positioning as the relevant (and distinct) technical feature of RPG. The way in which fiction in RPG is unlike fiction in other games. Update then to -
- ongoing authorship of common fiction, through a continuous process of drafting and revising, that all participate in
- regulatory and constitutive rules
- a linkage from fictional position (and thus the fiction) to the regulatory and constitutive rules
It's a reference out to the background discussion of "fictional positioning" which you can find on Vincent Baker's preserved Anyway archive (follow the links from the 1st block "Dice and Clouds" and the 4th block "Positioning Real & Fictional".)I'm really not sure what 3 is supposed to mean - what does a linkage between fictional positioning and regulatory and constitutive rules mean? What's an example of such a linkage?
Perhaps its 2. regulatory and constitutive rules for updating the fictional positioning?
Whether it is or not, they can and do. So that's mystifying...@chaochou is it even POSSIBLE for a player to ask "Do I hear snoring?" in classic D&D?
In the Burning Wheel context, my first question (as a spectator) is "What Belief is implicated in the current situation?"
As GM, I should already know the answer to that, as I've framed a situation to put pressure, or at least to meaningfully speak to, a Belief.
Is it even POSSIBLE for a player to ask "Do I hear snoring?" in classic D&D?
I think @AbdulAlhazred's suggestion was that the GM interprets it as a declaration that "I listen" and responds to that. I think what he had in mind is that the player has no real authority or capacity to make snoring salient as opposed to any other sort of noise.It's an interesting question! How does one stop a player asking? Does the GM say 'You're not allowed to ask that."

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.