I mean, to me the game you say your prefer is artificial in this way: every PC is like a space alien who has no knowledge of their world, their society, their culture, their language, their history, their world. They have almost no friends and are alienated from their family. They wander around with no sense of what they are seeing or doing, or what it means, beyond what an omniscient narrator chooses to tell them. If they are a servant of a god, they have no sense of communion with that deity except by way of being warned by it, when they choose to do something, that they should not so choose.It's statement like the bolded that is insulting to everyone who enjoys playing D&D. You have to know that's not how virtually all people feel at the table.
Artificial: not like real life. Example: Having full knowledge of consequences of every action you take is artificial.
I mean, I'm prepared to accept that you find that realistic and immersive.
I find it so artificial I couldn't possibly immerse. That's why I prefer games that I find make immersion in a vibrant, fully conceived situation and setting possible.