Planescape Planescape Pre-order Page Shows Off The Books!

You can now pre-order Planescape: Adventures in the Multiverse from D&D Beyond. The set comes out on October 17th.

Scroll down through the comments to see more various peeks at the books!



  • Discover 2 new backgrounds, the Gate Warden & the Planar Philosopher, to build planar characters in the D&D Beyond character builder
  • Channel 7 otherworldly feats, new intriguing magic spells & more powered by planar energies
  • Explore 12 new ascendant factions, each with distinct cosmic ideologies
  • Face over 50 unusual creatures including planar incarnates, hierarch modrons, and time dragons in the Encounter Builder
  • Journey across the Outlands in an adventure for characters levels 3-10 and 17
  • Adds adventure hooks, encounter tables, maps of Sigil and the Outlands & more to your game
This 3 books set comprises:
  • Sigil and the Outlands: a setting book full of planar character options with details on the fantastic City of Doors, descriptions of the Outlands, the gate-towns that lead to the Outer planes, and more
  • Turn of the Fortunes Wheel: an adventure set in Sigil and the Outlands designed for character levels 3-10 with a jump to level 17
  • Morte’s Planar Parade: Follow Morte as he presents over 50 inhabitants of the Outer Plane, including incarnates, hierarch modrons, time dragons, and more with their stats and descriptions


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What if slaad used monster with regenerative traits as host? For example trolls, but maybe also some werebeast. Would this be the origin of the weretoads?

What if neraph was created, or altered to survive chaos phage? But then these would be hunted to be used again as host of slaad tadpoles.

What if an astral domain was discovered and invaded by the sheens, the living machines or biomechanical horrors? But these can't "taint" plant monsters or slaads. Then something happens and the "hive mind" of the sheens are broken. That domains becomes the videogame Horizon Zero, but with wildens(PH3 4th Ed) trying to hide and survive the sheen invasion, and the arrival of new visitor: werebeasts, other factions of constructs, elementals and hypermutated slaads.
 

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Well the point is, Primus did an experiment to impose order on Limbo, and it did not work. As far as I understand he did not create the Slaadi, they already existed. However they started to use the spawning stone to reproduce, and I think the theory is, the weird gemstones that are inside Slaad brains that can be used to control them, are only in the Slaadi who are created at the Spawning Stone. (Btw I often wondered what use these stones are, since y'know, you have to kill the Slaad to get it - so it is only useful if you kill the Slaad outside of Limbo, and then somehow happen to run into the same one again when they respawn on Limbo.
You can use magic or surgery to remove the gem. Slaadi also don't respawn on Limbo from memory. (Modrons, and Angels as well)
 


Modrons reform but as one rank lower. Monodromes are permanently destroyed and a petitioner takes its place.
It's admittedly been a while, but I seem to recall that traditionally when a modron died, a modron of the next rank down was elevated to replace it, then one the rank below them elevated to fill that vacancy, and so on down the ranks, ending with the spontaneous creation of a new monodrone.
 

It's admittedly been a while, but I seem to recall that traditionally when a modron died, a modron of the next rank down was elevated to replace it, then one the rank below them elevated to fill that vacancy, and so on down the ranks, ending with the spontaneous creation of a new monodrone.
You might be right. It's been a long time since I read it. I knew it involved rank movement.
 

The Chaos in D&D is not more like in Warhammer or Michael Moorcock's fiction, but more like Wyld from World of Darkness cosmology.

Dysnomia (deity) - Wikipedia

Have you watched "the Walking Dead"? In serious crisis the groups need a right order for the best cooperation, this is totally necessary to save lifes. Even when we are playing we are obeying the game rules. A happy hippy comune couldn't survive a raid of orcs or gnolls.

And the "chaotic" organized crime has got its own rule system, for example the silence about the criminal actions, the "omertá".

Can't you understand the necessary discipline and hard work to be a profesional artist? It is not like little children drawing.

My own interpretation of "chaotic aligment" is different.

I kinda hate that they made that canon in 5e, I liked the traditional Planescape ambituity of maybe it was Primus, maybe it was something else better. More room to expand on, or more mysterious if you're not going to touch it.

I don't know if there's been much on the Slaad since the Great Modern March, but that adventure pointed out that the typical Slaadi are the way they are due to the interference of the Slaad Lords/Gods. Red/Blue/Green/Black Slaad are not 'true slaad', and don't represent the full chaos of Limbo.

What do true Slaads look like?
 



It's admittedly been a while, but I seem to recall that traditionally when a modron died, a modron of the next rank down was elevated to replace it, then one the rank below them elevated to fill that vacancy, and so on down the ranks, ending with the spontaneous creation of a new monodrone.
This is what 1e says about Modrons in the MM II

"Base modrons slain anywhere are simply returned to the energy pool of Nirvana, re-forming as new modrons in 9 days. In times of excess population, the lower levels are promoted, and the highest tier, the pentadrones, has its numbers reduced; the infirm or damaged pentadrones are sent to the pool permanently. Hierarch modrons slain in Nirvana also become part of the energy pool and are reborn in 9 days. Those slain elsewhere return to Primus directly and are not reborn. The gap in the hierarchy is then firmed by prkmoting a lower hierarch 1 stage into the vacant position. The process is then repeated to fill the new gap in the lineup, until an outsanding pentadrone is promoted to the hierarchy as a decaton."

You're probably remembering that last part dealing with the hierarchy.
 

This is what 1e says about Modrons in the MM II

"Base modrons slain anywhere are simply returned to the energy pool of Nirvana, re-forming as new modrons in 9 days. In times of excess population, the lower levels are promoted, and the highest tier, the pentadrones, has its numbers reduced; the infirm or damaged pentadrones are sent to the pool permanently. Hierarch modrons slain in Nirvana also become part of the energy pool and are reborn in 9 days. Those slain elsewhere return to Primus directly and are not reborn. The gap in the hierarchy is then firmed by prkmoting a lower hierarch 1 stage into the vacant position. The process is then repeated to fill the new gap in the lineup, until an outsanding pentadrone is promoted to the hierarchy as a decaton."

You're probably remembering that last part dealing with the hierarchy.
No Modrons just changed from 1e.
2e and later states that any are promoted when a rank above does. And the one promoted is simply the lowest rank closest as all of a rank are considered equal.
 

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