Ruin Explorer
Legend
There's essentially no major competition in this market. It's a de facto monopoly. So no, not really.There's nothing inherently contradictory in the idea that a better game will make more money. I think conventional economics would predict exactly that.
Even the biggest 3PP stuff is reaching joke numbers of people compared to WotC. This wasn't true back in 4E days.
I'm not even convinced their approach is going to lead them to what would make the most money, because I don't think it reaches the vast majority of the market.I mean, if they had designers who could actually develop for an improved game experience instead of a corporate's multi-billion dollar strategy, that would help.
I think that's exactly what they're doing - but here's the problem - grogs and semi-grogs (i.e. 3E vets who are now full grogs) were most of the market when 5E was being designed. But they're about 10% of the market, according to WotC's own figures, right now.I honestly wonder if the point of the playtests isn't so much "let's have the community help us to design a game" as "let's see if any of the changes we want pisses of the grogs enough that we might be 4eing ourselves again." The latter seems like the one meaningful thing this survey could really tell them.
So grogs just cannot 4E them, as it were. It's not possible.
But this huge market who they aren't actually surveying? Those people absolutely could 4E them and I don't think they're just relying on "Well if we don't change much we'll be fine!". They're probably right but...