D&D 5E What are the "True Issues" with 5e?


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I always like to punch up as it were as a player.

I got a little whining from my friends recently when I threw a bunch of upper level monsters at them. And when I say upper level I mean a bunch of orcs with a ballista outnumbering level one characters :)

I did not tell you to engage head on! I did not tell you to have your scout engage! Lure them into the favorable point THROUGH a choke point and pepper them when they cross difficult terrain, etc etc

You can arrange for the players to NEED tactics with rules as they are. I would not do that to my youngest kids but adult players? Think before drawing that sword! Tough can be fair and achievable with 5e
If only the game encouraged doing anything other than charge.
 

Do you regularly calculate pi out to thousands of decimals in a fraction of a second?
never needed that for anything, so no. Let me know how often that helps in your games or how that relates to how far the computer can jump, etc

Or use powerful suction to ingest dirt from your floors.
I don’t even do that without suction… as to the rest, see above

I am not saying there is nothing they do that I cannot, it just is stuff that does not help in D&D, that is where ability scores etc. come in an theirs are not particularly high. The Warforged has comparable ones again, so they too are comparable to humans in their abilities

I mean we can go down this path if you want but "similar ability scores means similar biology" is, I think, the single dumbest position I've ever seen someone take with respect to D&D settings.
not similar biology, similar capabilities
 


How many giants can a 16th level Fighter reasonably defeat? Even one is a superhuman feat.
And it is quite obviously a superhuman feat. But this ultimately what these debates about non-casters comes down to is how superhuman does the fighter have to be to satisfy the player? Superhuman is a broad description that ranges from Hawkeye and Daredevil to Thor and Superman. It ranges from being able to defeat multiple giants in combat to ripping the arm off Grendel and beating him to death with it. It ranges from being able to survive a thousand foot drop off a cliff to the feats of Hercules.
 

And it is quite obviously a superhuman feat. But this ultimately what these debates about non-casters comes down to is how superhuman does the fighter have to be to satisfy the player? Superhuman is a broad description that ranges from Hawkeye and Daredevil to Thor and Superman. It ranges from being able to defeat multiple giants in combat to ripping the arm off Grendel and beating him to death with it. It ranges from being able to survive a thousand foot drop off a cliff to the feats of Hercules.
I think this is spot on. And my answer is "I want my fighter to be as supernatural and effective as any other character in the game." Each player or DM has their own answer to this, and I'd like to hope that the game would reflect the ability to run those kinds of games. 4E did. I played a rogue all the way to the start of the Epic tier and never felt left out. I'm playing one in PF2 and finding the same thing. So it is possible. In 5E I play spellcasters.

Right now, I'd say that the best way to handle the lack of super human ability is to just cap classes at a certain level. If your fighter can't be super human (and they can, in terms of taking a beating, right now) then okay, just no fighters after level 8 or whatever.
 

You probably mean actual verisimilitude.

Someone on the old WotC boards taught wizard fans that word years ago and they've been writing it on the side of the rocks they throw at the fighter and anyone that likes fantasy that isn't in the form of discrete magical spells ever since.
We needed something besides the r-word.
 


I mean, as Warpig just described, it DOES if you over-scale.

I do think modern D&D would be better off with morale rules built into the core.
But that's not encouraging it, it's allowing for it if you mangle the game's expectations.

I thought people were saying that D&D wanted to be all things for all people.
 

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