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WotC can survive mild criticism posted online.
And people would advance their playstyle preferences more effectively by going out into the world and doing things like run open games at conventions/writing guides and materials/supporting creators that do the thing they want/buying things that align with their wants to show there's a market and demand for it/teaching others how to play in their style/making youtube videos.
 

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And people would advance their playstyle preferences more effectively by going out into the world and doing things like run open games at conventions/writing guides and materials/supporting creators that do the thing they want/buying things that align with their wants to show there's a market and demand for it/teaching others how to play in their style/making youtube videos.
I do those things whenever possible.
 



That counter argument isn't a counter, though. Not even a little bit. I'm perfectly entitled to like 6 flavors of ice cream, but not the 7th. Similarly, I'm perfectly entitled to be okay with 6 unrealistic things, but not the 7th.
I've found that our individual ability to suspend disbelief is highly variable. I was watching an episode of Dr. Who where the plot revolved around some aliens replacing the leaders of Britain and contriving a situation where the United Nations would be willing to give the United Kingdon the codes to their own nuclear arsenal. I can suspend my disbelief that aliens can invade and replace key figures in the government, but the idea that the United Kingdom would not have the codes to their own nuclear arsenal was beyond my limits of acceptability. It actually hampered my enjoyment of the episode greatly.
 

People thinking D&D is a viable resource for the study of arms and armor has virtually ruined the internet as a serious tool for said study.
My hatred for steampunk made me understand why medievalist have a problem with fantasy. My area of concentration in my history courses was the United States from 1877-1939, so I have a hard time taking steampunk seriously. I imagine medievalist have the same feeling when they look at fantasy armor or swords.
 

My hatred for steampunk made me understand why medievalist have a problem with fantasy. My area of concentration in my history courses was the United States from 1877-1939, so I have a hard time taking steampunk seriously. I imagine medievalist have the same feeling when they look at fantasy armor or swords.
It's worse. People quote D&D thinking it's accurate. There is no such thing as ring mail, or plate mail, or splinted armor, or studded armor, or any of a thousand other terms that Meyerick and other Victorians devised and were discarded over half a century ago.
 

Technically, they did have different names (D&D and AD&D), but I would be fine with them being more different.
Ah, "technically", the worst kind of correct. Because it's usually not correct at all, We live in a world of meaning, not technicality.

Not to mention, of course, the technicality that if D&D and AD&D are different names, then AD&D 2nd Edition and D&D 3rd Edition are different names, and D&D 4th Edition is a different name, etc. Which defeats your original point.
 
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It's worse. People quote D&D thinking it's accurate. There is no such thing as ring mail, or plate mail, or splinted armor, or studded armor, or any of a thousand other terms that Meyerick and other Victorians devised and were discarded over half a century ago.
Plated mail existed, and while not quite what plate mail tends to mean in D&D it's pretty close. Doesn't really belong in this list.
 


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