CleverNickName
Limit Break Dancing (He/They)
This is a very good point.I like to be as accommodating as possible when I run a campaign.
Problems tend to be more about the player than the player options anyway, I find.
This is a very good point.I like to be as accommodating as possible when I run a campaign.
Problems tend to be more about the player than the player options anyway, I find.
Yes it would be ruined. THE dragon is a major point of the setting. The other sorcerer kings whose like cannot come again are trying to become a dragon. Reducing them by adding in common dragon people running around is a kick between the legs to the setting.I'm saying that DS was created as an instance of a certain genre outside the classic genre which D&D was designed to support. I remember when it came out, it required some moderately significant rules hacks to make it work!
So, I don't have much interest in whether it is an 'artistic vision' or not, it was a game design choice/exercise. It still won't be spoiled simply by adding in a few Dragonborn. In fact 4e DS did EXACTLY THAT and I am not aware of any ill effect whatsoever. Heck, you can play eledrin, tieflings, etc. in 4e DS! No biggie...
Not for you. But most of the time, I suspect, that DM can find a group of players who buy into the terms of the game the DM is running without needing to sea-lion the DM into having a discussion on a decided matter.IMO, if someone is "too tired" to have a good-faith discussion, they shouldn't be DMing. Period.
By Sigmar! You have summed up Warhammer Fantasy!Burn all wizards!
Halflings all steal
Unusually strong people are clearly in league with Satan!
Make everyone's game experience uncomfortable and full of harassment and discrimination!
I'm saying that DS was created as an instance of a certain genre outside the classic genre which D&D was designed to support. I remember when it came out, it required some moderately significant rules hacks to make it work!
So, I don't have much interest in whether it is an 'artistic vision' or not, it was a game design choice/exercise. It still won't be spoiled simply by adding in a few Dragonborn. In fact 4e DS did EXACTLY THAT and I am not aware of any ill effect whatsoever. Heck, you can play eledrin, tieflings, etc. in 4e DS! No biggie...
It might, it might not. Maybe it's just a human wizard who has polymorphed! Maybe the reaction to Dragonborn would be comparable to the reaction to the Halflings in LotR.I really don’t think it’s a stretch to believe that a talking, walking, never before seen dragon-person would ellicit a different response than a common as dirt human.
That's why I don't allow wizards or druids in my game - too disruptive to the social fabric of my world!Who says those things don't raise eyebrows? Someone's making assumptions about other people's tables, and it's not me.
It might, it might not. Maybe it's just a human wizard who has polymorphed! Maybe the reaction to Dragonborn would be comparable to the reaction to the Halflings in LotR.
I agree with @ECMO3 that the GM can make up (within some pretty elastic limits) whatever they want about how people react to the dragonborn, without creating implausibility or a lack of realism.
I thought the absence of Gnomes from 4e D&D was supposed to be one explanation for some people's dislike of it. If that's true, presumably the same thing could be true if Gnomes are absent not due to a publication decision but due to a worldbuilding decision.Forget about the Dragonborn for a minute. You seemed to be implying that a DM applying restrictions to a game world or campaign that they are running results in players not willing to play. That's the opinion I was countering.
Dragon people look like monsters and would be attacked in towns in a setting that doesn't have them as a race, so a player wanting to play a unique dragonborn PC would just be causing disruption to the game if allowed to do so.
I'm with Mecheon here. I mean, what does "look like monsters" even mean? What do monsters look like? Is it the absence of hair?Dragons can already talk and given the existence of stories, folks absolutely have probably heard some equivilent of "Down on her luck person is friendly to random person coming by, turns out he's a respledent gold dragon, she becomes fabulously wealthy". To say nothing of "Here's Bahamut, the dragon god of dragons, who's a good good who likes to hang around with a bunch of other good gods you may worship" also existing. A dragon person in D&D is basically just, about the same as a tall kobold, or a half dragon, or a lizardman, or some guy who's come by the local church of Bahamut.